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#3 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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Updated data:
When a friendly ship is detected time drops to 32x. When a hostile ship is detected time drops to 1x. The target is continually reported as a new target ![]() ![]() Diving once seems to solved this but I can't live with that! It is certainly a bug, but I have all these enabled. So which with what? ![]() ![]() GWX - Captain America's Officer Icons GWX - English Nav Map and Grid Refs GWX - Main movie - 'Das Boot' GWX - Open Hatch Mod OLCE2 OLCE2 Adjusted GWX 2.1 Crew Skins OLCE2 Fixed GWX 2.1 Ship Reflections GWX - Enhanced Damage Effects OLCE2 Adjusted GWX 2.1 Enhanced Damage Effects Thomsen's Water V3.3 GWX 2.1 Mission Orders COMMUNITY SHIPS nca_stgiorgio BBWarspite IABLShipsforNYGM3 Arrow_Tanker_v1.2 New_T-2_Tanker_v1.0 Thomsen's Ships V2.0 Basic Dark 1.4b Assisted Plotting Mod navmaptools_4_all_lines Hitman 1.1 Optics NYGM 3.0 Thomsen's Sound Pack V3 PT_SoundPack_V3.2 BritishAsdicMkIFinal FiringRepeatOrders Koon's VIIC light grey Files_for_Res_Fix LifeBoats&Debris_v3B Realistic Torpedo MOD hsGUI v2.0b + SH3commander 3.1 (time compression when enemy ship is detected=32x) I thought I had fixed all the incompatibilities with them but this....I don't know how Please help!
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![]() Last edited by geosub1978; 11-22-08 at 01:19 PM. |
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