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#1 | |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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Last edited by Weiss Pinguin; 11-22-08 at 12:06 PM. |
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#2 | ||
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
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My new career is not having the problem...I lose no one when returning to base. So my SH3Cmdr setting is now working. Anyone know what the logic was of making only one Qualification available per cruise? ![]() |
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#3 |
Chief of the Boat
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You could always manually add a qualification or two more using Commander
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#4 | |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
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![]() I would think IRL the crew would always being working toward qualifications. I usually give out a total of 2-3 qualifications per patrol and promote about 50% of those with enough experience. I also transfer some of my most senior/experienced men for newbies each patrol or two. |
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#5 |
Weps
![]() Join Date: Apr 2008
Posts: 359
Downloads: 4
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A crewman of mine had a traffic accident on a Milk Cow, go figure.,,,
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#6 | ||
Eternal Patrol
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My only complaint is that at the start of the career you might have a guy with five patrols under his belt and a '0' experience rating, and a guy with no patrols and lots of experience! ![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
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[quote=Sailor Steve
My only complaint is that at the start of the career you might have a guy with five patrols under his belt and a '0' experience rating, and a guy with no patrols and lots of experience! ![]() I know just what you mean. I am on the first patrol with my new boat and I have several guys with 2-6 patrols each and around '3' for experience?!? What were they doing on those patrols? Sitting on tube '6'??? ![]() |
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#8 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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By default crewmen come with a level of experience based on their rank. Your lowest ranked crewmen have a default experience rating of 0 and your highest ranked crewmen have a default experience rating of 500. This is an SH3 default (you can view the default experience ratings in Basic.cfg; look for the "Experience" key under the CREW_0 to CREW_8 sections) which SH3Cmdr does not tinker with. You'll see why when you read on. So this explains your second observation Steve. When calculating experience for previous patrols, SH3Cmdr uses the same base logic as SH3. That is, a crewman starts off with the default experience rating plus 1 point for each patrol completed. I am guessing that Kapt Z is looking at his lowest ranked crewmen, because their experience will be equal to the number of patrols they have completed (generally - read on) as their default experience rating is 0. SH3Cmdr assumes a high level of uneventful previous experience - it uses calculations based on real historical averages (remember, you might be able to sink 300,000 tonnes in one patrol in SH3, but that didn't happen in reality, and SH3Cmdr looks to reality for its guidance). However, in some instances you will receive decorated crewmen. Again, SH3Cmdr uses the same logic as SH3 does when calculating experience ratings for decorated crewmen with the result being increased experience. So, this just leaves your first observation Steve - one which can't be possible, for as I've detailed above at the least a crewman's experience will be equal to the number of patrols he has completed. So, if you've got examples to the contrary, pls email them to me. The bottom line? If you get a crewman with 6 previous patrols, his experience rating, either with decoration or not, will be the same as if he had completed the 6 patrols with you. |
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#9 | |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
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#10 | ||
Chief of the Boat
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