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Old 11-22-08, 09:08 AM   #11
Raptor_341
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Join Date: Sep 2007
Location: Canada
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A mission kill for a human, not AI. I mostly fly ASW, but keep in mind im not anti-submarine either, im just looking for the best realism thats all. Ill set to work on it this weekend/next week, let you know how it goes and share it with you all, i think it will work very well. However, one suggested i change the "survivability" of each unit, what did you mean by that? As far as i can tell all i can model is damage done and units "total" health. As for 1 kg to 1 hit point, thats a poor system to model the effects of taking direct hits which blow a hole in the hull... and the rest we know from there. Im going to try to get it the best i can, where a very light non-shaped charge torp ( cant remember number.. A244 or something ) will be very unlikly to sink say a 688 with a single hit, but the advanced mk50 and 54s can and will most of the time, yet will have less of an effect on the heavys such as tyhoon with the double hull. And yes, the DDs will be sinkable again.
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