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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seasoned Skipper
![]() Join Date: May 2007
Location: Bastogne, Belgium
Posts: 716
Downloads: 86
Uploads: 0
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In my case, I can run GWX correctly, sunk single merchants and run all over the world without any problem. But when I meet a convoy, if I sunk a tankers or a cargo carried on some munitions and blow up in an enormous yellow flamme, I have everytime a CTD. Finally I'm a kaleun who can't fight against convoy and if it's secure, it's not the top. Really hope that GWX 3.0 will be full ok for me but you can understand that I'm very suspicious... ![]() |
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#2 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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I'll wait till I finish a career in GWX 2.1 before upgrading to GWX 3.0! I have yet to do that!
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#3 | |
Eternal Patrol
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My advice, Wolfette, is to use JSGME to enable mods one at a time. If one causes a crash, it's easy enough to just disable it. No problems, no worries.
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#4 | |
Seasoned Skipper
![]() Join Date: May 2007
Location: Bastogne, Belgium
Posts: 716
Downloads: 86
Uploads: 0
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And my GC is not a top GC: ATI RADEON X1950 Pro. That reduces seriously my choice but it's a new card buy just one year ago... Note that I still enjoy to play with the original SH3. Actually in my second patrol and waitting for a big convoy to watch if the problem still remain. Last edited by Chisum; 11-19-08 at 08:12 PM. |
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#5 | |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
Uploads: 0
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#6 | |
Eternal Patrol
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__________________
RIP Laufen zum Ziel |
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