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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What is more important to you: | |||
Merchant mod with lots of different skins |
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7 | 14.89% |
Merchant mod with lots of different ship models |
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45 | 95.74% |
Multiple Choice Poll. Voters: 47. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1 |
Silent Hunter
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The Merchant Fleet Mod is almost finished and I've been wondering (again) about what people on the forums prefer in terms of shipping mods.
Do you guys tend to pay a lot of attention to structural differences in ships? Or are they basically all the same to you? When you're out on patrol, are you generally curious about what type of merchant ship you will meet next, or do you just care about the tonnage? Also, do you prefer having a large number of different paint schemes or would you rather have a large number of different ship models? For instance, here are two tankers that were based on the same hull. I am curious as to whether the structural differences between them seem obvious, or if they look pretty much interchangeable to you. ![]() ![]() |
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#2 |
Stowaway
Posts: n/a
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I prefer more models.
And I like the small changes from one to the other. Just changeing skins is like pasteing a Coors Beer label on to a Blatz Beer! It looks like a Coors, But still tastes like a Blatz! ![]() |
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#3 |
Planesman
![]() Join Date: Jun 2006
Location: Southern California
Posts: 194
Downloads: 78
Uploads: 0
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Even the small structural differences are nice
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#4 |
Gunner
![]() Join Date: Mar 2007
Location: Los Angeles
Posts: 99
Downloads: 82
Uploads: 0
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I voted for BOTH!
![]() Seriously...more ship models for me. ![]() |
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#5 |
Old Gang
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I'm with Privateer on this one.
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To each his own |
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#6 |
Admiral
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I really prefer more models
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__________________
![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#7 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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More models = more targets!
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#8 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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More models for me too, please.
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#9 |
Loader
![]() Join Date: Jul 2008
Location: Anchoring at Vltava River, Czech Republic
Posts: 84
Downloads: 36
Uploads: 0
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Both, various skins together with various models with a little difference, f. e. 2 ships of one ,,type"...
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#10 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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More models.
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#11 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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IMHO a ship should always have at least 5 skins anyway where possible
You will always get multiple instances in a convoy Voted for more models Skins can always be added to later in a seperate pack |
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#12 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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#13 |
Samurai Navy
![]() Join Date: Aug 2008
Location: U-30
Posts: 598
Downloads: 913
Uploads: 12
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The first ship at the top of the page!
THAT'S what I am looking for! ![]() KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#14 |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
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Need nifty new Exxon Valdeez Class..I mean really...
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![]() "Only if I can save first..." |
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#15 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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More models, please.
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