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Old 10-23-08, 02:09 PM   #16
Raptor1
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I reformat my PC at least once every 3 months
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Old 11-09-08, 04:53 PM   #17
Robsoie
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There is hope in the dark hole full of malware,drm,limited activations that is plaguing PC gaming nowadays.

Notice this on Bluesnews :
More EA/SecuROM Lawsuits

It is very good, it happened already with Ubi Soft and they had to remove this kind of pos from some of their products to the benefit of their customers, hopefully it will happen the same with EA.

Maybe one day we will be able to play games again without all those annoyances that are touching only legitimate customers.

Last edited by Robsoie; 11-09-08 at 04:54 PM.
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Old 11-09-08, 04:58 PM   #18
CaptHawkeye
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I'm quite amused by big time companies like EA or Ubisoft screaming "doom doom doom" over their supposedly failing war against piracy. It turns out going Gestapo on the whole town just to get a few guys doesn't work. Who knew right?

What I think is really funny is that their are PLENTY of PC games using no DRM at all, and they sell just fine. Tell me, why don't you hear CA complain about rampant piracy every time they release a Total War game? How about Valve and Stardock? Why aren't they manufacturing all sorts of wierd arguments backed up by vague evidence and claims?

Could it be that the threat posed by pirates is blown completely out of proportion? And that EA is full of ****?

Last edited by CaptHawkeye; 11-09-08 at 05:03 PM.
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Old 11-10-08, 09:05 AM   #19
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Fallout 3 is easily copied. The XBOX360 version was even available prior to release of Fallout 3!

Now the twist - It also has sold 4 million units since the 28th?

Ahh.... This guy is smoking crack and is using the pirate scene as a way to tell stockholders why they are building such crappy titles that no one wants to play. Its all the pirates fault.

The short of it is, people will pay for good titles.

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Old 11-10-08, 12:20 PM   #20
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May I add that I have 2 PCs. One is for work and and it's connected to the net, but the gaming rig doesnt even have an internet connection. So I am not too enthusiastic about the newer schemes that act as if everyone will be able connect to their server to play or install a game. And I change a lot in my system, copy images from one harddisk to another etc, so I don't want a system that is just for the silent majority, i.e. the ones who never do anything with their computer.
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Old 11-10-08, 04:08 PM   #21
CaptHawkeye
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Quote:
Originally Posted by SUBMAN1
Fallout 3 is easily copied. The XBOX360 version was even available prior to release of Fallout 3!
Yeah. Their's this comical notion amongst developers that consoles are and will always be a completely safe haven from the supposed ravages of piracy. That couldn't be farther from the truth, really, but when you're a disgruntled design team you'll believe anyone who tantilizes you with marketing buzzwords.
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Old 11-10-08, 04:09 PM   #22
jumpy
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Originally Posted by ceo douchebag
“I think that, in general, a year and a half ago EA was pretty well hated -- and I think for good reasons," he says. "Today, you’d be hard pressed to go to a forum and not see a lot of people defending EA and its products.”
Oh contraire....

Medal of Honor Airborne was crap... I looked forwards to it with the long experience of excellent online gameplay with the franchise... however, it spoke to me in one language: console.

Since MOH Spearhead, I've not really played an EA game that was worth paying for (and I have paid for a good few in the vain hope my expectations would be met).

So, up yours John. Having swallowed the bait and ended up gasping my last breath on the river bank of EA's profit tributary one last time, you can go to hell and take your ceo platitudes with you. The board might be fooled by your silvered words, but gamers know you only look at them with dollar signs in your eyes and the 'kerching' sound of tills ringing in your ears all the way to the bank whilst another ****ty title falls off the shelves as with the dull booming of a tombstone falling over in a forgotten corner of a graveyard.
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Last edited by jumpy; 11-10-08 at 04:15 PM.
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Old 11-10-08, 05:14 PM   #23
fatty
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Anti-piracy measures are a lost cause. Even games with installation limits that 'phone home' to a master server are routinely cracked and available within days of commercial release. I will not say too much in the interests of abiding by forum rules, but more people are downloading Spore right now than are downloading Fallout 3, and we all know which one has the hardcore DRM.

The only successful measures I have seen are multiplayer games which require confirmation of a unique serial code before a server will allow you to join. Other than that, these draconian DRM models just frustrate honest users.
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Old 11-10-08, 08:58 PM   #24
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Quote:
Originally Posted by fatty
The only successful measures I have seen are multiplayer games which require confirmation of a unique serial code before a server will allow you to join. Other than that, these draconian DRM models just frustrate honest users.
MMO's have these lil things called "Private servers"

Last edited by Rilder; 11-10-08 at 08:59 PM.
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Old 11-10-08, 10:11 PM   #25
CaptHawkeye
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He's a CEO for christ sake. What did you expect him to say about his own company?

Ironically, he actually did issue a kind of "public apology" to gamers last year about the declining quality of EA's products and its ruthless business tactics. A month or so later EA tried to assimilate Take Two in a hostile takeover. It turns out he's either a flat out liar or just really removed from reality. Which is a fairly common problem amongst many higher up corporate staff these days. Especially CEOs.
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Old 11-10-08, 10:18 PM   #26
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Quote:
Originally Posted by fatty
Anti-piracy measures are a lost cause. Even games with installation limits that 'phone home' to a master server are routinely cracked and available within days of commercial release. I will not say too much in the interests of abiding by forum rules, but more people are downloading Spore right now than are downloading Fallout 3, and we all know which one has the hardcore DRM.
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