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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 |
Ocean Warrior
![]() Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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can't wait to play this!
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#152 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() is finally out ! link : http://files.filefront.com/Version+2.../fileinfo.html install over v 2.9 of Jyunsen B mod. JSGME ready. Keltos |
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#153 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 188
Uploads: 3
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Have you guys thought about incorporating this?
http://www.subsim.com/radioroom/showthread.php?t=143729
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***THE GENERAL*** |
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#154 | |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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![]() Quote:
1-Jap sub are crewed by midgets 2-that sub is just huge!!! excelente
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#155 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() I-13 class general characteristics : Displacement: 3,603 tons surfaced 4,762 tons submerged Length: 372.8 ft Beam: 38.5 ft Draft: 19.3 ft see : http://www.subsim.com/radioroom/show...137761&page=13 post # 247. and : http://en.wikipedia.org/wiki/AM_type_submarine It's BIG ! Keltos Last edited by keltos01; 11-02-08 at 03:27 PM. |
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#156 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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IT LIVES, IT BREATHS.........
Japanese Campaign now has a working Snorkel Situation: You are trying evade DDs, your batteries are running low, you are too close to surface. But it dark you are not right on top of them, so up goes the Snorkel. Diesels start, batteries start to recharge and you continue your escape. Hopefully the DDs won't spot the Snorkel. Batteries low, speed at Flank 2 knots: ![]() Raise Snorkel, diesels turn on and also give you 2 knots more speed submerged, and the batteries recharge. ![]() Team effort with Keltos, with a nudge in the right direction from Mikhayl. (Thanks Mikhayl) Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#157 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
![]() @cgjimeneza They are huge!! That is the small one. The Sen Toku is bigger. I have a working Sen Toku but it is built on a US sub so I have to convert to a German Sub so we can use it, if we get the time. May not be in at the start, but I LIKE IT. Keltos likes the smaller sub like his Jyunsen B (which it a Great sub), but I think the Sen Toku too. Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#158 | ||
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() Quote:
![]() I'd actually love a Sen Taka as a next sub, small is beautiful ![]() http://www.combinedfleet.com/type_sen%20taka.htm and they are fast, have quite a nice range, 10 torpedoes ... but yeah, I like the Sen Toku too.. that's the boat I started on here at subsim ... keltos Last edited by keltos01; 11-02-08 at 03:38 PM. |
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#159 |
Ocean Warrior
![]() Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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actually, all you do is take and do this
1. copy a UPCGE file into your playable sentoku Submarine folder in data/submarine 2. copy everything from your US sen toku UPC file, and paste it into your copied UPCGE file, as far as im aware, they are identical. and done!
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#160 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Could we add it (the snorkel) to the type AM submarine too ? and replace those horns (I'll make a proper 3d model later) ?
keltos |
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#161 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
@ Keltos, On the AM the snorkel on the tower is part of the tower, don't want to mess up your new texture, but we can get a snorkel on. Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. Last edited by peabody; 11-02-08 at 06:29 PM. |
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#162 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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done ! following your instructions !
![]() Type AM tower with snorkel : ![]() Type AM to snorkel depth : ![]() Type AM at snorkel depth : ![]() I'm glad I added it tp the Type AM ![]() took some tweaking to get the right extension vs snorkel depth and snorkel position in the .dat. Thanks again Peabody !! Keltos PS : I uploaded the mod, tell me when we can release it. Last edited by keltos01; 11-02-08 at 07:02 PM. |
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#163 | ||
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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![]() Quote:
thats not the big one.. now Im scared!!!!!!!!!! you should have posted that by halloween... just kidding... but give us a couple weeks to absorb RFB before releasing the IJN campaing.... muchas gracias amigos!
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#164 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
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What do you mean by absorb RFB ? Is this campaign not going to be standalone ?
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#165 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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It will be stand alone, ask Peabody.
Keltos |
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