SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-25-08, 11:54 PM | #1 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
|
SES Jutland's release date...
Has apparently changed to "VERY SOON!!!!", I wonder how long they mean by that...
http://www.stormeaglestudios.com/pub...e_jutland.html They also have some new screenshots up
__________________
Current Eastern Front status: Probable Victory |
10-26-08, 12:00 AM | #2 |
Rear Admiral
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
|
Looks to be a good game, now comes that long process of waiting. Waiting mode activated.
__________________
Task Force industries "Taking control of the world, one mind at a time" |
10-28-08, 06:41 AM | #3 | |
Navy Seal
|
On the forums today, people have been asking SES to "throw a bone" - some new info or screenshots or something to the community, and Jim ominously appeared saying that a "very big bone" is due in less than 24 hours. We'll see!
Another thing that also came out on the Distant Guns forums today is that Jutland will support up to 32 players in multiplayer And it will be possible to join games and re-arrange squadron commands while the game is in progress. Just imagine how awesome it could be to play a massive battle with so many different human players in command. Really, really promising! Quote:
__________________
There are only forty people in the world and five of them are hamburgers. -Don Van Vliet (aka Captain Beefheart) Last edited by CCIP; 10-28-08 at 06:54 AM. |
|
10-28-08, 01:59 PM | #4 | ||
XO
Join Date: Mar 2005
Posts: 434
Downloads: 25
Uploads: 0
|
I would be careful with too optimistic expectations on release date...
Also I don't know how it was with Distant Guns, but I expect Jutland to need at least 1 or 2 patches before it really is playable (especially in multiplayer). Well I don't want to spread pessimitic stuff; it's only that by now I've learned to scale down my expectations for initial game releases. Nevertheless I'm looking forward to playing Jutland Quote:
|
||
10-28-08, 02:06 PM | #5 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
|
32-player multiplayer would be awesome, imagine playing the Battle of Jutland with every person commanding a single squadron and then having the players coordinate between themselves
*waits for SES to post a thread with a picture of a large bone and saying "we told you so"*
__________________
Current Eastern Front status: Probable Victory |
10-30-08, 02:14 AM | #6 |
Navy Seal
|
The "big bone" hasn't materialized yet but I think Jim is hinting at the fact we're going to get a video - says in 24 hours we'll get "not the demo, but the last thing we'll see before the demo".
He did post a nice screenie though: |
10-30-08, 11:13 AM | #7 |
XO
Join Date: Mar 2005
Posts: 434
Downloads: 25
Uploads: 0
|
Excellent screenshot, I'm looking forward to the video.
Is any info available about if the demo will be realeased prior to- or after the release of the full game (or simultaneously)? |
10-30-08, 11:24 AM | #8 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
|
The thing we'll see before the demo?
The announcement that the demo is "coming soon"? Oh, and that screenshot is great
__________________
Current Eastern Front status: Probable Victory |
10-30-08, 12:01 PM | #9 |
The Old Man
Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,386
Downloads: 79
Uploads: 0
|
Red Triangles are back with a vengence!
Thanks for the great screenshot CCIP!
__________________
"The action is simulated...the excitement is real!" Microprose Simulation Software. |
10-30-08, 06:05 PM | #10 |
Torpedoman
Join Date: Mar 2005
Location: Eckernförde, S-H, Germany
Posts: 113
Downloads: 3
Uploads: 0
|
Judgeing after the release of DG, there will be the announcong of "Gold" and a few days later, you`re able to DL the Demo and buy the game at the same time.
And as for bugs, yes the start of DG was a little rough, but the support was excellent, Norm even offered to me to manually edit my corrupt campaign-file so I hadn`t to start from the beginning. And under the hood, the game engine is probably core DG, so it is matured. Sure there will be bugs, but I almost never had a Developer firing patches at this high ROF. Z. PS.: My bet on the "bone" is the opening video of Jutland |
10-30-08, 07:14 PM | #11 | |
Navy Seal
|
Quote:
Plus the fact that this is the same engine, plus improvements, is probably about as good a sign for it being relatively stable and working from the outset as we can get. I really am hoping for a number of key improvements - but I really don't anticipate that Jutland out of the box will be nearly as problematic as DG before the 1.3x series of patches. I'm sure like anything, it'll have some teething problems, but here also the developer's approach to quick and automatic patching also ought to help. |
|
10-31-08, 04:30 AM | #12 |
Torpedoman
Join Date: Mar 2005
Location: Eckernförde, S-H, Germany
Posts: 113
Downloads: 3
Uploads: 0
|
Seems I lost my bet, the "bone" is out.
:hmm: |
10-31-08, 04:42 AM | #13 |
Navy Seal
|
Yup! See new thread here: http://www.subsim.com/radioroom/showthread.php?t=143836
|
|
|