SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-27-08, 02:02 AM   #1
nikbear
Sea Lord
 
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
Default

Hopefully someone can look into the matter and give us an answer soon,I personally don't want to stop using the Community mods because it adds some really great looking ships,as does the bug fix:hmm:perhaps they can be modified to work together better by someone from the GWX crew
__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods'
Ericksmal.
nikbear is offline   Reply With Quote
Old 10-27-08, 12:26 PM   #2
barkhorn45
Sailor man
 
Join Date: Jul 2008
Posts: 50
Downloads: 42
Uploads: 0
Default

I do not have the comm.mod so enabled the aotd bugfix first and some gwx mods and the rest graphic's mods.when i started it stopped working during the "not so long ago" intro.after i disabled aotd it run's normally,i guess i can live without it.
barkhorn45 is offline   Reply With Quote
Old 10-27-08, 02:29 PM   #3
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,918
Downloads: 63
Uploads: 13


Default

If you are referring to the AOTD-AA-Ship-Schleuse-Bugfix....ensure it is activated in/via JSGME before the Community Ships mod.

This link is for the Community Ships minus the Titanic IIRC, because I use the one by VonDos that becomes armed as the war progresses.

http://files.filefront.com/Community.../fileinfo.html
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


Last edited by Jimbuna; 10-27-08 at 03:07 PM.
Jimbuna is online   Reply With Quote
Old 10-29-08, 12:52 PM   #4
barkhorn45
Sailor man
 
Join Date: Jul 2008
Posts: 50
Downloads: 42
Uploads: 0
Default

I returned to port and exited disabled all mods and enabled the aotd all in one bugfix and then the community ships[d/l right after reading above post]When i started program stopped running at the same point as my above post states so i disabled aotd and the program ran normally.As an aside i enabled all my graphic and sound mods I normally use and experianced my first ctd since I started playing sh3 with gwx 2.1 running on vista 32 premium almost 6 months ago.Also i always use the cruise and attack mode buttons on the crew man.screen and have'nt had any problems.
barkhorn45 is offline   Reply With Quote
Old 10-29-08, 02:39 PM   #5
nikbear
Sea Lord
 
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
Default

I wish there was a definitive answer in which order some of these mods should be enabled,it looks like I'll have to delete my careers and start again minus some mods and others in different order,and countless other banana skins waitin for mealot of time wasted just trying to enjoy my favourite game
__________________
'It is not surely known when the grey wolf shall come upon the seat of the gods'
Ericksmal.
nikbear is offline   Reply With Quote
Old 10-29-08, 05:05 PM   #6
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,918
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by barkhorn45
I returned to port and exited disabled all mods and enabled the aotd all in one bugfix and then the community ships[d/l right after reading above post]When i started program stopped running at the same point as my above post states so i disabled aotd and the program ran normally.As an aside i enabled all my graphic and sound mods I normally use and experianced my first ctd since I started playing sh3 with gwx 2.1 running on vista 32 premium almost 6 months ago.Also i always use the cruise and attack mode buttons on the crew man.screen and have'nt had any problems.
Then you have a mod installed somewhere that is causing a conflict.

There are many people here on the forum using the two mods in the order I have suggested and are not experiencing problems.

Can you post a screenshot of your JSGME and the good folk here (including myself) will do our utmost to get you sorted.
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is online   Reply With Quote
Old 10-29-08, 10:27 PM   #7
barkhorn45
Sailor man
 
Join Date: Jul 2008
Posts: 50
Downloads: 42
Uploads: 0
Default

I'm using a hp laptop and can't figure out how to do a screen capture but i only had aotd and comm.units enabled and it stopped working at the "not so long ago"display.When i disabled aotd it started normally.the ctd might have been my fault i had started a new career using my mod setup including the comm.units{excellent mod have seen ships i have'nt seen before}.
Returning from my shakedown cruise it froze momentarily{which it does ocasionally when i run at my usual 128 tc}and i hit the tc button repeatedly not realizing it was frozen.
Have been out for 2 weeks gt. and have'nt had a problem.But have started saving more often just in case.
barkhorn45 is offline   Reply With Quote
Old 10-30-08, 08:31 AM   #8
Pvt.Godfrey
Sailor man
 
Join Date: Jul 2007
Location: Reading
Posts: 50
Downloads: 269
Uploads: 0
Default

I have been consistently getting an error during loading of either the museum or a campaign. The bar stops at around 90% then CTD's with an error. this error is always the same and the error codes are always the same. the error is as follows:

Appname:SH3.EXE Modname:Kernel.dll Offset: 0001a323

Exception Code: 0x000000005
Flags: 0x00000000
Record: 0x0000000000000000
Address: 0x000000001001a323



I have just done a clean installl with only the following mods loaded in the order
which was suggested here.

GWX-Merged Campaign
AOTD-AA-Ship-Schleuse-Bugfix
St.Nazaire
Community Units.

The error is still occurring. If i disable the St.Nazaire and AOTD mods the game loads ok. There is a conflict somewhere and i cannot seem to solve the problem and i have tried various combinations to get it to work. I hope this information is useful to someone and lets hope that we can solve this as it seems to be affecting a number of people.
Pvt.Godfrey is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:25 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.