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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Hopefully someone can look into the matter and give us an answer soon,I personally don't want to stop using the Community mods because it adds some really great looking ships,as does the bug fix:hmm:perhaps they can be modified to work together better by someone from the GWX crew
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#2 |
Sailor man
![]() Join Date: Jul 2008
Posts: 50
Downloads: 42
Uploads: 0
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I do not have the comm.mod so enabled the aotd bugfix first and some gwx mods and the rest graphic's mods.when i started it stopped working during the "not so long ago" intro.after i disabled aotd it run's normally,i guess i can live without it.
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#3 |
Chief of the Boat
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If you are referring to the AOTD-AA-Ship-Schleuse-Bugfix....ensure it is activated in/via JSGME before the Community Ships mod.
This link is for the Community Ships minus the Titanic IIRC, because I use the one by VonDos that becomes armed as the war progresses. ![]() http://files.filefront.com/Community.../fileinfo.html
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Last edited by Jimbuna; 10-27-08 at 03:07 PM. |
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#4 |
Sailor man
![]() Join Date: Jul 2008
Posts: 50
Downloads: 42
Uploads: 0
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I returned to port and exited disabled all mods and enabled the aotd all in one bugfix and then the community ships[d/l right after reading above post]When i started program stopped running at the same point as my above post states so i disabled aotd and the program ran normally.As an aside i enabled all my graphic and sound mods I normally use and experianced my first ctd since I started playing sh3 with gwx 2.1 running on vista 32 premium almost 6 months ago.Also i always use the cruise and attack mode buttons on the crew man.screen and have'nt had any problems.
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#5 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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I wish there was a definitive answer in which order some of these mods should be enabled,it looks like I'll have to delete my careers and start again minus some mods and others in different order,and countless other banana skins waitin for me
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#6 | |
Chief of the Boat
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There are many people here on the forum using the two mods in the order I have suggested and are not experiencing problems. Can you post a screenshot of your JSGME and the good folk here (including myself) will do our utmost to get you sorted. |
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#7 |
Sailor man
![]() Join Date: Jul 2008
Posts: 50
Downloads: 42
Uploads: 0
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I'm using a hp laptop and can't figure out how to do a screen capture but i only had aotd and comm.units enabled and it stopped working at the "not so long ago"display.When i disabled aotd it started normally.the ctd might have been my fault i had started a new career using my mod setup including the comm.units{excellent mod have seen ships i have'nt seen before}.
Returning from my shakedown cruise it froze momentarily{which it does ocasionally when i run at my usual 128 tc}and i hit the tc button repeatedly not realizing it was frozen. Have been out for 2 weeks gt. and have'nt had a problem.But have started saving more often just in case. |
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#8 |
Sailor man
![]() Join Date: Jul 2007
Location: Reading
Posts: 50
Downloads: 269
Uploads: 0
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I have been consistently getting an error during loading of either the museum or a campaign. The bar stops at around 90% then CTD's with an error. this error is always the same and the error codes are always the same. the error is as follows:
Appname:SH3.EXE Modname:Kernel.dll Offset: 0001a323 Exception Code: 0x000000005 Flags: 0x00000000 Record: 0x0000000000000000 Address: 0x000000001001a323 I have just done a clean installl with only the following mods loaded in the order which was suggested here. GWX-Merged Campaign AOTD-AA-Ship-Schleuse-Bugfix St.Nazaire Community Units. The error is still occurring. If i disable the St.Nazaire and AOTD mods the game loads ok. There is a conflict somewhere and i cannot seem to solve the problem and i have tried various combinations to get it to work. I hope this information is useful to someone and lets hope that we can solve this as it seems to be affecting a number of people. |
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