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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
A-ganger
![]() Join Date: Apr 2007
Posts: 79
Downloads: 18
Uploads: 0
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"Man! I was thinking that I had finally written something that NOBODY cared about." -RR-
LOL @ RR, you'd be surprised! ![]() "Much Ado About Nothing" mean anything? Ring any bells? :hmm: Now, to make sure I understand correctly: You mean to say that the O'Kane method of torpedo firing solutions is less than accurate at long ranges? That torpedoes both real and simulated sometimes fail to perform to specs? And speaking of "reach", while we are mixing simulated reality with reality itself . . . What about the effect of ocean currents on a 1.5 mile / 8,000 yd. shot? Or a 4,000 yd. shot? What about the effect of wave action on a 1.5 mile / 8,000 yd. shot? Or a 4,000 yd. shot? You mean to say, that even though the O'Kane method of torpedo firing solutions is highly reliable, that it is not foolproof at extreme/long range? Wow, who woulda thunk? I can't imagine! longshot - 1. an entry, as in a horse race, with only a slight chance of winning. 2 a. bet made at and against great odds. b. A risky venture that will pay off handsomely if successful. Maybe that's why they call them "longshots"? Geeze Louise, lol. Thank you for enlightening us oh mighty "Self-Proclaimed and Self-Righteous Protector of the Subsim Forums". Here's hoping your sense of humor is still intact. ![]() Ever so respectfully submitted with best regards (in spite of the risks involved) ![]() "Skyhawk" ![]() |
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