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#1 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
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Uboot priority was to sink merchant ship or sometime capital warship. And about the manual recognition , im not sure
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#2 |
Watch Officer
![]() Join Date: Jan 2007
Posts: 339
Downloads: 76
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Thanks for the quick answers. Why were destroyers not seen as worthy targets?
I actually meant recognition as in reknown, fame, congrats. |
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#3 |
Lieutenant
![]() Join Date: May 2008
Location: The absolutely most exciting state!! Iowa!
Posts: 251
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Becuase the transports were carrying the badly needed war supplies for Britian. These were top priority to be sunk. Destroyers were to be left alone unless detected and then you could sink them.
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#4 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
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Hmm let me say this and it might asnwer to your question. The only way UK to survive during german threat was convoy coming from america or from other countries. So the more merchant ship you sink, the weaker UK is...... so sinking dd wont help the german winning the war but sinking the merchant convoy for UK.........
And in game simulation i would recomment merchant too since they are slow, their tonnage is more important than a simple DD with 1k of tons. While DD is too risky and you might bring the end to your crew and sub |
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#5 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
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The entire point of the Battle of the Atlantic was to stop material shipping. Every ship destroyed equaled far more than it's tonnage in supplies used for the war. A lost destroyer did nothing to stop the tide of war, since it was easily replaced. A lost merchant ship filled to the mast with war supplies was worth far more.
Here's a quote from an "Instructional Handbook" the American's had during the war as quoted in Memoirs: Ten Years and Twenty Days (page 423) which can help explain how much each merchant ship was "worth" beyond just it's tonnage. Quote:
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