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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
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After departing from Pearl, steaming to Midway, refueling, departing for some missions over at Honshu, killing everything in site I have 60% fuel left and im 200 nm east of tokyo. I try to sail back to midway with 60% fuel and I run out of fuel before I get there! I used the same cruising speed of 9.5 kts that i used to get to japan but i cant make it back and I had more than half my fuel left! I have no hull damage and nothing is broken (or was broken for that matter) Please help!
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#2 |
Navy Dude
![]() Join Date: Sep 2008
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Do the dials still register fuel in the tanks or are the tanks dry? If there dry you may need to lower to crusing speed a touch to try and get some extra range.
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#3 | |
Swabbie
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#4 | ||
Navy Dude
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#5 | |||
Swabbie
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My biggest regret is an entire night (I dont get nearly enough) wasted trying to sail accross the pacific... real life is a bitch, i want to play computer games ![]() |
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#6 |
Navy Dude
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Uh use time compression. Press the + or - keys on the number pad to increase/decrease the time compression amount. And as I said when your charging your batteries you use fuel, so you need to take that in to account on fuel economy. If you dont like the fuel/battery limits simply untick them in gameplay options.
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#7 | |
Swabbie
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In this particular case I believe a glitch is causing extra engines to be run to charge my batteries at surface even though i already have 100% charge and I NEVER incured damage to my sub, let alone batteries. This has cropped up only once for me in all my in game time. I believe my problem was outside of the normal scope of fuel consumption/ battery recharge Thank you for your time and help |
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#8 | |
Ace of the Deep
![]() Join Date: Sep 2002
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Do you also understand that when you dive you can go to all stop...not drain your batteries...and therefore not waste fuel recharging when you surface and resume course ? Do you understand that battery recharge needs to be turned off eveytime you surface? Do you understand that repaired damaged batteries will not always recharge 100% and continue to recharge,thus waste fuel, until you turn off recharge?
If you have trouble making it from Japan to Midway with a 60% fuel range remaining then there is something definitely wrong with your ship handling. I do it rountinely at Ahead Full...even Flank at times ...forget 9 knots... ![]() Also this.... Quote:
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#9 | |
Planesman
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#10 |
Samurai Navy
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I posted a reply after reading only the first post, so I thought you'd suffered some battery damage somewhere along the way. It's acting as if you did. So, you're going to have to manually turn it off every time for the duration of the patrol. It'll be fixed when you get back to your home port.
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#11 |
Rear Admiral
![]() Join Date: Mar 2005
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As Quillan said
Did you recieve any damage and then repaired it? There is a 'bug' where if you recieve damage to the batterys and later they appear to be repaired to 100% yet will only take on some percentage of full charge. Lets say 90%. This causes your battery charging system to run continusually wreaking havic with your 'milage'. To stop this you have to manually select 'normal propulsion' after every time you dive. You can check the battery charge state by hovering the cursor over the 'gauge'. This is the most likely scenario as fuel leaks are not modeled in the game. Also when going submerged for whatever reason cut your speed to ahead slow. That way you can run for several hours without totally draining the batterys and therefore taking less time to re-charge. |
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#12 |
Ace of the Deep
![]() Join Date: Jul 2008
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I had the same problem.
And yes it was a battery thing (recharching up to 99%) and yes manually canceling auto-battery-charge really helped BUT... it was not always the case. There were some cases were I felt that the problem was weather conditions. Making 10 kts with an opposing storm that lasts days isn't the same as making 10 kts in swimming pool conditions fuelwise, at least in Real Life! ![]() ![]() Anyway, I got transfered to Fremantle and as the war progresses (now I'm in Spring '44) you also get some forward refueling posts, much closer to the action! Life is so much easier when you're winning the war! ![]()
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#13 |
Rear Admiral
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Currents are not modeled in the game.
Im not sure if sea state influences fuel consumption, but Ive sailed in all kinds of sea states and never really noticed a loss in fuel effency. Perhaps the 'battery bug' can also be applied to the diesels. In as much if one of the diesels is damaged at some point, then repaired, it still will not reach 100% efficency. Im pretty sure that neither sea state, wind, or currents do not effect fuel consumption in the game. |
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#14 | |
Ace of the Deep
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#15 | ||
Planesman
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Now, if your decks are awash, that takes more work than if they aren't. And this must be modeled because when your decks are awash, ahead 2/3rds isn't as fast as if they aren't. So if the waves are setting your decks awash (generally indicated by your depth to keel indicator bouncing up and down) then it stands to reason that would affect RPMs (and therefore fuel consumption) if set to maintain speed, since it affects speed if set to maintain RPMs.
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*While troubleshooting a printer at work Me: "Do you want me to run the copies through again?" Boss: "Hold on, let me go get the alcohol first. Me: ![]() |
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