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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Mar 2005
Location: Eckernförde, S-H, Germany
Posts: 113
Downloads: 3
Uploads: 0
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But DG is a game with a very high replay value.
First you have the two opponents with a complete different task, playing as Japan, I have to hunt down the Russian raiders. Playing as Russia, I have to brake the japanese supply-lines by sinking or capturing merchants. As a player, you have to use completely different tactics. Even the attack on Port Arthur can make things completely different from the Russian viewpoint, if you loose many of your fast Protected cruisers, you`re almost toast. I agree the interface isn`t the best on the planet and the graphics could be better. But the campaign game is outstanding! |
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#2 |
Sailor man
![]() Join Date: Dec 2004
Location: Somewhere near Iceland
Posts: 46
Downloads: 0
Uploads: 0
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I agree that we should support small companies and buy their products so they can stay in business and continue to develop the games we want to play. We need more naval combat games.
But their price (or "price point" in retail industry lingo) is just too high. I've been buying computer games since the late 1980s and I've purchased more than a few over priced clunkers. Every game purchase is a gamble. $70 is just too much to gamble on one single game. Especially when I have to jump through hoops just to install the bloody demo. |
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