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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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Well Glory Be! It must come from ROW because the only mod I've ever used is WClear's sea and sky mod, and it turns out that that's what let me do it. I took it out and you were right - it doesn't work completely stock. Here's that I can do with WClear's mod.
![]() ![]() ![]() So if WClear's can let you do this, Kriller2's PE should be able to as well, I would think.
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Yep, F11 will allow you to go anywhere, but the camera mods allow you to go anywhere, whilst attached to a ship. So, with F11 you can look at a ship sailing on by, but with a mod derived from Sergbuto's you can move around a ship and have the camera move with the ship, giving the impression that you are a passenger on said ship.
That Kriller2 sure is a clever fellow.
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#3 |
Sailor man
![]() Join Date: Aug 2008
Posts: 46
Downloads: 1
Uploads: 0
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TMO (Trigger Maru Overhauled) will also let you roam around the conning tower and bridge/surrounding boat area, but not the command room.
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#4 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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On a related note...
Was the 'camera out of sectors' horrific grinding machine siezing crash ever resolved? |
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#5 |
Weps
![]() Join Date: Apr 2007
Posts: 351
Downloads: 35
Uploads: 0
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Is that Wclear's Environmental 4.x mod?
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#6 |
Eternal Patrol
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Frazzamazzagrumblegroanyoumademegolook...
Yeah, 4.5. With absolutely no graphics effects, because my poor PC won't run 'em. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Using TMO I have the camera "break" as in continually falling, or being "stuck" in some random sea area almost constantly. Any way to stop that from happening?
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