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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
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Skawsjer is the main name i can think of when it comes to the objects Data...
I wonder if he have some time to spend right now. :hmm: His advices anyhows would probably be welcomed.
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#2 |
Sparky
![]() Join Date: Sep 2007
Posts: 153
Downloads: 143
Uploads: 4
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why don't we get a partial mod going where you can go from the captain's cabin straight into this static room, via the open hatch and the "floating" mod (sorry if that's not what it is called!). It doesn't have to have any animation or even clever lighting or colouring or even proper 3d. It would be great to just be able to walk in there. That should motivate someone.
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![]() The convoy lights are dead ahead The merchantmen lay in their bed The thump of diesels hammers down In the oily sea-the killing ground His knuckles white his eyes alight He slams the hatch on the deadly night A cunning fox in the chickens lair A hound of hell and the devil dont care -Iron Maiden |
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#3 |
Stowaway
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Place the chains in the dat as seperate objects.
Then assign the obj_Pendulum controller to each one in the sim file. They'll then swing like the bananas and meat do. |
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#4 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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.................................................. .................................................. ...........
It would be great to just be able to walk in there. That should motivate someone. .................................................. .................................................. ............. walk ..and ..walk... in there .. !! ![]() ![]() ![]() ![]() BOOMM ..BOOOM..!!! Konsole ![]() BOOMM ..BOOOM..!!! Konsole ( New Textur ) . . . . Last edited by Tomi_099; 09-13-08 at 06:36 PM. |
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#5 |
A-ganger
![]() Join Date: Jul 2008
Location: Patroling somewhere in Your toilet...it smells rather bad...
Posts: 74
Downloads: 48
Uploads: 2
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"When the pin is pulled, Mr. Grenade is not our friend." -U.S. Army Training Notice |
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#6 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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Hay Gunney !!
Let's go slow approach and the fact that only quit hort engine room is very interesting, but let us finish this first! ![]() |
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#7 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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![]() ![]() ![]() ![]() ![]() ![]() and a little sharpen - with more structure, and a little brighter ![]() ![]() ![]() I think we can leave and so the smaller object to go, I think that was now also the most difficult part because it represents the overall picture. ....It was also my 13 trial! . Last edited by Tomi_099; 09-20-08 at 11:13 AM. |
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#8 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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Thanks !! I build thet at last , sombody have time for this action !!!! ![]() |
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#9 |
Stowaway
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Just make sure that the top of the chain is the 0,0,0 position.
It will them swing with the motion of the Parent Unit. ![]() |
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#10 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
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Fantastic work, if you can make this work it would add to the immersion of being in a u-boat
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#11 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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Danke Kaleuns !!!
Danke Leute !!!
Bitte Lacht nicht!!! , aber ich hätte gerne Hängende Gummistiefel Über den Bett. Hatt den Jemand von euch ein Mod was ich hier einbauen kann, ein Paar Gummistiefel ???? ![]() und einen guten Link für Texturen ??? ich weis das zu schätzen !! ................................... Thanks people!!! Please does not laugh!!! , but I would have gladly hanging boots over the bed. Have someone the one Mod which I insert here can, a pair rubber boots ???? ![]() and a good LINK for textures??? I appreciate!! ![]() |
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#12 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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#13 |
Seaman
![]() Join Date: Mar 2008
Posts: 41
Downloads: 45
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Great Work Kaleuns!!!
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#14 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
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Very very great work, you too hard, and we are grateful for your excellent work. Do not let me wait it for a long time.
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#15 | ||
Sparky
![]() Join Date: Sep 2007
Posts: 153
Downloads: 143
Uploads: 4
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Thank you, sorry to sound impatient but can I ask the delicate question of when the mod with the textures so beautifully rendered in the last few posts be ready?
I love the mod so much I have modified my Type 9 sub to now have the Type 2 interior that was unfinished by Mikhayl. It'll be great to have the rest! Quote:
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![]() The convoy lights are dead ahead The merchantmen lay in their bed The thump of diesels hammers down In the oily sea-the killing ground His knuckles white his eyes alight He slams the hatch on the deadly night A cunning fox in the chickens lair A hound of hell and the devil dont care -Iron Maiden |
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