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Old 09-11-08, 02:18 PM   #1
onelifecrisis
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Quote:
Originally Posted by Drakken
Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Drakken
Tried both, unsuccessfully.

1) I cleaned my plotted course on the Nav Map, but it improved only slightly...

2) I play most of the game on the Nav map. After having made Ctrl+F8, I could see the FPS decrease to 0-1 FPS when reaching 32x until 256x... then slightly increase to 3-5 FPS at 512x and 1024x. However, everything is fine at lower TC.
Did you use SH3 commander to change some of the TC settings, e.g. 3D and particle rendering?
Yes, I use SH3 Commander and I have changed my TC settings so that crew fatigue may fluctuate at 256x.

I do not remember them all at heart, I'll check them and put them on the forum when I come back home tonight.
That's the problem. Crew fatigure is linked to the 3DTC, so you must have that at 256x. Even on the navmap, 3DTC will cause slowdown. If you reduce it back to the default 32x (if only to check what I'm saying) you'll find your game runs smooth at all TC levels (but your crew won't fatigue above 32x). If you want smooth 3DTC at 256x then its time for a hardware upgrade.
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Old 09-12-08, 09:36 AM   #2
Drakken
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Yep, definitetely helped. Thanks!

However, this is too bad because I learned to liked rotating my crewmen's shift in the engine room and the watch at 256x. I had to optimize the management of my crew on my ships, but I had the best of the two worlds: Optimal TC for contacts and airstrikes, and crew fatigue. It just doesn't feel the same at 32x.
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