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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Hello there ,
![]() ![]() ![]() Last edited by tonschk; 08-04-08 at 10:28 PM. |
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#77 |
Old Gang
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out of the jail, rb?
did you scaped or bought one of the guards? ![]() great to see you back outdoors... tell us how is this mod going! ![]()
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To each his own |
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#78 |
Weps
![]() Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
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Any news, RB?
MLF
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Je pense donc je fuis! |
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#79 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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Hello , I hope this Mod will go ahead
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What we do in life echoes in Eternity |
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#80 |
Old Gang
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Any word on this?
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To each his own |
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#81 |
Stowaway
Posts: n/a
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Last E-mail I got from RB a few days ago said he was
out flying Coptors. ![]() He's a wild one that's a given! ![]() Check in Mate when you have time. ![]() |
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#82 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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Wher is this BIG MASTER , he was dan - Test - Waterstream on Tenariffa beach !!! ![]() I need a little Help from this GURU - MASTER !!! ![]() |
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#83 | |
Weps
![]() Join Date: Jan 2006
Location: Buenos Aires, Argentina
Posts: 369
Downloads: 0
Uploads: 0
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*puts down a black candle and lights it*
*offers the dead body of a newborn as a sacrifice* I command you to stand from the dead, show your self! ![]() so, is this dead? i certainly hope not.
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#84 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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welcome back, my relatively nearby comrade!
cant wait to see what pops out of that workshop of yours! :hmm: we should meet up sometime
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#85 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Sooooo, im guessing this prodject is dead.
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Task Force industries "Taking control of the world, one mind at a time" |
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#86 | |
Weps
![]() Join Date: Jan 2006
Location: Buenos Aires, Argentina
Posts: 369
Downloads: 0
Uploads: 0
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i would gladly take it (if i'm given permission and reach the lvl of skill required, i've been searching for moding tools and stuff).
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#87 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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kenijaru, Racerboy has always given permission to use any of his mods for creating new mods or improving upon the mods he has already released. His only condition is to give him credit for anything you use.
If you had read the first few posts in this thread, Racerboy actually expected the community to pitch in to complete this mod. Nobody stepped up so it seems RB has given up on us. ![]() As for modding tools, S3D is a good place to start. RB preferred using a hex editor to mod the raw code but Silent 3ditor can do quite a lot without requiring knowledge of Assembly programming. It's as close to an actual SDK as we're ever likely to have for SH3 and SH4. A decent graphics app is a must for creating textures and you'll need a 3D modeler for altering or creating models for the game. So, by all means, get to work and see what you can do! ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#88 | |||
Weps
![]() Join Date: Jan 2006
Location: Buenos Aires, Argentina
Posts: 369
Downloads: 0
Uploads: 0
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too bad they don't teach us that on my career (I'm studying to be a game developer ![]() Quote:
![]() (plus wings3d for models)
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Last edited by kenijaru; 11-04-08 at 05:30 PM. |
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#89 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Seems like you're all set to begin, kenijaru!
![]() I suppose that little app from Adobe is up to the task but it's no MS Paint. :p Wings3D is a favorite here for those who can't or won't pay for the application used by the Ubi SH3 devs, 3DSMax. Blender 3D is another free choice and has far more features than Wings 3D. It's comparable to Maya, mainly tuned toward animation, but it also renders static models very well. Too many plug-ins to list here. Good luck on your prospective SH3 modding career! You will become part of that rare breed who brings us all a better gaming experience. ![]() Your reward will be whining, moaning, nit-picking, and endless opinions on how it could be better. ![]() But you'll also have many that will appreciate your work and encourage you for more, if you can put up with the rest. Looking forward to your first official release! ![]()
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Still sailing the high seas, hunting convoys with those who join me. Last edited by Graf Paper; 11-05-08 at 02:42 AM. |
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