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Old 08-28-08, 03:15 PM   #1
goldorak
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Quote:
Originally Posted by Molon Labe
Quote:
Originally Posted by SCS EULA
This License does not provide you with title to or ownership of the software program "Sonalysts Combat Simulations - Dangerous Waters", (the "Software") but only a right of limited use of the Software, and ownership of the media on which a copy of the Software is reproduced. The Software, including its source code, is, and shall remain, the property of Sonalysts, Inc.
Is that clear enough? The software is their property. You can't tamper with it without their permission. They've given permission for DB and doctrine mods. They have expressly forbidden tampering with the .exe and .dll's, maybe other parts as well. A new playable class can't be made by changing things in the DB.
No, they have given permission for moddding that doesn't include modifying the exe and dlls. If you can insert new playable units within those constraints then SCS has no ground for complaining.
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Old 08-28-08, 03:26 PM   #2
Molon Labe
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Quote:
Originally Posted by goldorak
Quote:
Originally Posted by Molon Labe
Quote:
Originally Posted by SCS EULA
This License does not provide you with title to or ownership of the software program "Sonalysts Combat Simulations - Dangerous Waters", (the "Software") but only a right of limited use of the Software, and ownership of the media on which a copy of the Software is reproduced. The Software, including its source code, is, and shall remain, the property of Sonalysts, Inc.
Is that clear enough? The software is their property. You can't tamper with it without their permission. They've given permission for DB and doctrine mods. They have expressly forbidden tampering with the .exe and .dll's, maybe other parts as well. A new playable class can't be made by changing things in the DB.
No, they have given permission for moddding that doesn't include modifying the exe and dlls. If you can insert new playable units within those constraints then SCS has no ground for complaining.
Yes, but like I said, it can't be done. You can't add playables without modding the verbotten files.
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Old 11-12-08, 12:06 AM   #3
Raptor_341
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why care? modding brings life - such a waste not to mod over a small rule. Just dont make money off it.
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Old 11-12-08, 01:47 AM   #4
FIREWALL
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What seems to be hard for anyone to say is ... Do what you want just, don't tell anybody about it.
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Old 11-12-08, 02:06 AM   #5
Raptor_341
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The things that expand DW need to be posted, all mods. - and SCS did a great job, but without the work of people to make things like LWAMI, i wouldnt use it. I am suprised they put a "ban" on modding some things, in the end they only limit the life of the simulation.
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Old 11-12-08, 04:26 AM   #6
GrayOwl
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EULA forbids any intervention in game.
I do not know where SA have permitted something to change (at inet, at newspapers ???? ).
In mine EULA such no.
Hence - even AI of model (j3d files, texture files) to change is already illegally.
From this that will be written in EULA: any of MOD - ILLEGAL.
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Last edited by GrayOwl; 11-12-08 at 04:32 AM.
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Old 11-12-08, 05:23 AM   #7
Raptor_341
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>> I do see the point, but its never stopped modders before, and it shouldnt. Ill stop my rant, im sure im not the only one who feels that way. Remember, its more like "guidelines" than actual rules. But thats just me. Signing off.
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