SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-27-08, 04:17 AM   #12
nirwana
Sonar Guy
 
Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
Default

Last night i took on a flowerpot at night with the deckgun (set to 15s reloading for reality purpose) leading a convoy and was able to disable its guns/set it on fire. The other 2 other escorts both swans for this convoy i sunk the day before after a nerfdraining hourlong duell while the convoy remained course. The flower on fire/gun out of order then ran away towards the convoy and unfortunately there was a fidschi in the convoy. The flower took aim with its searchlight at me and the light cruiser opened fire with a barrage from 4km distance. It took 37% of my hull integrity, damaged the forward tubes, some minor other dmgs and sadly my 2nd WA (now only 3 officers left in this patrol) got a sea burrial before i could disable the search light and gave the flower the final blow with the gun. But thats the largest warship i would ever use the deckgun.
nirwana is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:47 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.