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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
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![]() Join Date: Jul 2007
Location: The Netherlands
Posts: 30
Downloads: 0
Uploads: 0
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It's amazing how much the modders do for shIII. Sometimes I feel ashamed that i haven't got the skills to contribute to this forum with my own mods. In the meanwhile I enjoy GWX, OLC's mods, some skins, sounds etc. etc. Chapeau for all the efforts!
![]() ![]() ![]() One mod I tried to make (but then I realised quickly that I certainly miss some knowledge about modding) is 'the sleeping mod'. This mods warns you about every happening while on timecompression. Normally I like to play SHIII on 64 - 256 TC. Especially while crossing the atlantic this can be boring. But no problem: in the meantime I read some books about the Battle of the Atlantic. But when a chapter gets exciting (or not and I fall asleep), I forget to pay attention to my u-boot. Very often when I watch the screen I'm too late to respond to something what happened. E.g. a reported convoy or ship, not enough battery, crew inefficiency, loaded tubes, detected radarsignals, detected ships through the hydrophone etc. There are many events which only appear on the screen without a sound. My idea is to add a sound to this events so you never miss something. I also think this is more realistic: in RL some crewmember would alarm the captain when for example a convoy is reported. It would be fantastic if someone knew how to do is. I sincerely would help where ever I could, but knowing that I'm unable to do some programming that's not much an offer... ![]() |
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