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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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I've left SH2/PA out of my best list. SH2/PA was a superb piece of modding work. The PA team managed to take a totally deal linear campaign and give it life. Also, their work was so highly moddable that me (a non-modder) was able to write a post processor to correct bugs and enhance their generated scripts.
However, what killed SH2/PA for me was the fact that you could not save and load a patrol. What a shame ... otherwise, I might still have it loaded. Even SH3 has save/load problems, but not to the extent SH2 did. I never understood and anyone could program a game that cannot handle saving/loading. Amazing! * It's said that SH3 saves shouldn't be done submerged.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#2 |
Shark above Space Chicken
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Ok, can't resist any longer. This was the first subsim I bought, and loved it even if I preferred Fleet Boats. I reloaded COAD and AOD to my computers several weeks back, and fell in love again. It's great to massage the roots now and then.
Buddahaid |
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