SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-20-08, 01:06 AM   #16
Orion2012
Commodore
 
Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by GlobalExplorer
Quote:
Originally Posted by Orion2012
Also, would there be any way to show the japanese or allied aircover on the generated map, not even in the game but the one you open with tatakGIS??
Aircover is definitely in (Sh3Gen had it already). The only thing I don't know is the exact range of airplanes, anybody got information on that??

Currently I am working on ordnance, experimenting what can be done with polygonal buffers. Here is a preview, do you see an improvement over Sh3Gen?





Certainly like the new subnet effects, and I finally noticed the aircover in theSH3gen map, after it was pointed out.

As far as the weather files, you might try posting in one of the environmental mods forum, as I believe some have made changes to the weather.
Orion2012 is offline   Reply With Quote
Old 08-20-08, 03:03 AM   #17
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

Quote:
Originally Posted by Orion2012
As far as the weather files, you might try posting in one of the environmental mods forum, as I believe some have made changes to the weather.
Environmental mods forum? I really like to know more about SHIV weather ..

I hope the new subnets / minefield areas are much better in giving away port defenses, without being too much of a cheat either.

Here a new screen, now with some coastal batteries and aa positions.



__________________

GlobalExplorer is offline   Reply With Quote
Old 08-20-08, 09:54 AM   #18
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

Quote:
Originally Posted by Carotio
Quote:
Originally Posted by GlobalExplorer
Carotio: thanks with your tip I was able to extract a lot of information from Campaign_LOC.mis as well as Campaign_NMS.mis

But I still don't know where I can find information about the faction / side that controls a location? Anybody knows which file defines this? Or do I have to derive this from other information in the campaign data?
For US: US_NavalBases.mis
For Axis: Axis_NavalBases.mis
I worked with these two file and it's pretty dissapointing. Is this the only way to find out about which city / harbor is in which side? What I get to see is nothing but a lot of german naval bases in the Atlantic:



Now I wonder if this is only the case when I use OperationMonsun?
__________________

GlobalExplorer is offline   Reply With Quote
Old 08-20-08, 09:56 AM   #19
Reise
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Bases in atlantic are milkcow you see
  Reply With Quote
Old 08-20-08, 12:25 PM   #20
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

Hi GE

I think your mod is GREAT and I don't see a CHEAT.

It's enemy intelligence which if I recall is adjustable.


Is this for SH4 1.5 ?
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Old 08-20-08, 01:17 PM   #21
Orion2012
Commodore
 
Join Date: Jul 2008
Posts: 611
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Reise
Bases in atlantic are milkcow you see
Yep, those are milk cows for sure, but are only available for certain dates, maybe there is a way to just look at the file between certain dates, as I can see you knowing where they would be during your patrol, but not ANY at ALL times.
Orion2012 is offline   Reply With Quote
Old 08-20-08, 08:11 PM   #22
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

Yes I must check the dates, then supply boats can be filtered.

And I just found that everything looks much more complete when I work with the vanilla data, it seems I screw up Op Monsun without properly installing it over the UBoat missions (still dont have the addon).

Here is a screen with SHIV PTO vanilla. Look how neat UBI has laid out the minefields.






Aircoverage is still a bit patchy, but I think I'm getting there.

__________________

GlobalExplorer is offline   Reply With Quote
Old 08-20-08, 08:13 PM   #23
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

Quote:
Originally Posted by FIREWALL
Is this for SH4 1.5 ?
When finished, it should work with all versions, I think about retrofitting it for SHIII too.
__________________

GlobalExplorer is offline   Reply With Quote
Old 08-22-08, 08:18 AM   #24
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

The question about "origin" of location still stands. so far no onw knew a way to find out which faction a location belongs to (Campaign_LOC.mis).

For those that follow my progress, the polygon buffer method gives much nicer results than in Sh3Gen. I have added asw patrol zones and coastal traffic:



__________________

GlobalExplorer is offline   Reply With Quote
Old 08-22-08, 01:14 PM   #25
Reise
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Look very good
  Reply With Quote
Old 08-22-08, 02:24 PM   #26
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

Maps come together nicely. Now with additional merchant and coastal traffic as well as asw patrol zones:

__________________

GlobalExplorer is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:33 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.