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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Lucky Jack
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bump
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#32 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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It's a keeper for me! Really enjoying it.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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#33 |
Commodore
![]() Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
Uploads: 0
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IS this Mod compatible with SH4 1.4 Patch?
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#34 |
Commodore
![]() Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
Uploads: 0
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Bump
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#35 | |
Machinist's Mate
![]() Join Date: Oct 2007
Location: I live in The U.S. South
Posts: 127
Downloads: 44
Uploads: 0
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![]() Quote:
"SI recognition manual kit" "SI periscope & TBT interface kit" "SI optics kit" "SI interior kit" "SI HUD kit" & the NSM4 light version all enabled through JGME & that's all I used, no other mods & they were all screwed up by 1.5; even though NSM4 still worked, it didn't seem the same to me. I copied all the mod files & saves & un-installed/re-installed & patched up to 1.4 & put all my stuff back....without my "SI" mods it looks too cartoonish to play. I just can't stand it. ![]() |
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