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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
And if you check your wpn_Subtorpedosys you will find you did the same mistake you did this past weekend. You have two torpedo tubes in the .sim and only one in the .dat. (should have refered to the notes I told you to take. ![]() Just take the old one put the numbers in the .sim file and it's done. You are now going to have to correct all the mistake you did before, move all the watch crew, move the conning view and you will STILL have to change the numbers in the .sim. There is no way around it, the numbers in the unit_submarine are what is making it sink, they need to be changed. Building a new boat doesn't change that fact. You can fix the torp tube, move the men and views and relink the cameras to the guns and it's still going to sink. Just change the numbers and it's done. Peabody
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