SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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08-08-08, 06:55 AM | #1 |
Ace of the Deep
Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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Is there a way to keep the damage on the player's u-boat visible after reloading the game?
If I returned with this hole on my hull, I'd be the biggest hotshot in the base... BTW, doesn't this seem a little to excessive for a single gun shell from an armed trawler? It looks like a torpedo hit to me. :hmm: Is this normal, or did something got messed up? P.S. Great mod! |
08-11-08, 01:18 AM | #2 | |
Grey Wolf
Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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Quote:
I don't have any screenies but an aircraft bomb directly hit my boat on the deck gun, destroying it and all I saw was a hole at least a meter across... So question: how does this mod work? And BTW, this is an excellent mod! |
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08-11-08, 10:39 AM | #3 | |
Sea Lord
Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 9
Uploads: 0
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Quote:
May be armor and hitpoints of the sub can have effect too. may be you have a mod increasing the shells damage and power ? |
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08-11-08, 04:02 PM | #4 | |
Ace of the Deep
Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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Quote:
I guess it's connected with the size of a ship - the same amount of damage looks more dramatic on a smaller one. |
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