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#3 |
Lieutenant
![]() Join Date: Sep 2007
Location: the armpit of the Mid-Atlantic / Quadrant CA42
Posts: 262
Downloads: 8
Uploads: 0
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Realistic sink time provides an enhanced physics quality to the compartment damages that may occur to a ship taking on damage and flooding.
More impatient Kaleuns that want to earn kills and get them scored may not care for a little/(or a lot) more delay to the ship sink rate, yet I figure this adds a true sense of realism that a u-boat captian would have to consider... once an attack is made: 1) Do you continue to expend ammo. into the stragglers to make sure that they are truly gone? 2) Do you extend your post-attack patrol by shadowing partial-damaged merchants that are being stubborn to go under and risk your boat to converging enemy naval alerts in the area? I think the GWX system really provides a very sophisticated bouyancy/sinking model that makes this just one more great part of the challenges in SH3. |
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