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Old 07-27-08, 12:44 AM   #1
Wildhawke11
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Quote:
Originally Posted by Reece
Hi Wildhawke, the Improved Wave Textures rar file found in documentation folder is OLC's, it gives the seas white caps/foam.
For the Green Atlantic sea you need to extract the EnvColors_Atl.dat file from the mods data\Env folder and copy this to the games data\Env folder.
Any problems just let me know & I will upload as a separate mod.
Thanks to you all

Reece ummmmmm a seperate mod please
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Old 07-27-08, 01:52 AM   #2
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Here ya go, JSGME ready, after you have tried it please let me know if it's the right file, been so long since I used the 16k version, I still use 8k!
http://files.filefront.com/16k+Green.../fileinfo.html
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Old 07-27-08, 03:02 PM   #3
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Now whenever I see filefront it makes me wanna puke over horizon..

I am trying to download this file for a half an hour now with no joy

May I ask somebody to upload this mod somewhere else for me, like - Rapidshare ?
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Old 07-27-08, 06:30 PM   #4
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Quote:
Originally Posted by Contact
Now whenever I see filefront it makes me wanna puke over horizon..

I am trying to download this file for a half an hour now with no joy

May I ask somebody to upload this mod somewhere else for me, like - Rapidshare ?


http://rapidshare.com/files/13294554...H3_16k_v3b.rar


http://rapidshare.com/files/13294619...n_Atlantic.rar



The second one or the lower smaller one is just the green atlantic only that Reece gave me
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Old 07-27-08, 08:50 PM   #5
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Quote:
i owe you a pint
Mmmmm .... that hit the spot nicely, Cheers!
& thanks for uploading for Contact!
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Old 07-27-08, 09:00 PM   #6
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Reece
I was hoping you did not mind. First time i have ever tried to do that, glad it worked out. Hell if i keep this up i will soon be a computer nerd

Now maybe i should try Modding :hmm: only joking on this one.
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Old 07-28-08, 01:29 AM   #7
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Quote:
Originally Posted by Wildhawke11
Quote:
Originally Posted by Contact
Now whenever I see filefront it makes me wanna puke over horizon..

I am trying to download this file for a half an hour now with no joy

May I ask somebody to upload this mod somewhere else for me, like - Rapidshare ?


http://rapidshare.com/files/13294554...H3_16k_v3b.rar


http://rapidshare.com/files/13294619...n_Atlantic.rar



The second one or the lower smaller one is just the green atlantic only that Reece gave me
Appreciate it
Downloading..

Just tried the second link and I think it's 8 km atmoshpere. Range of spotting the targets was no more than 8-9 km away..

Last edited by Contact; 07-28-08 at 04:17 AM.
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Old 07-28-08, 06:25 AM   #8
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Tried the first link. Very well done! Especialy I like the new shape of clouds and where clouds are meeting water softly at the horizon!
And new colors looks outstandingly great!
Moon is now a normal size and looks just like I see it at night in real life!

I was just curious about atmosphere. I can see targets radius 16km around, but somehow I feel Watch officer can spot those targets at about 8-9 km only in clear visibility.. Just like in 8 km atmoshphere..

I might be wrong of course judging it from one test patrol only.. well I will keep an eye on this matter and will report here if something still is not quite right in my opinion..

Huge thanks anyway!
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Old 07-29-08, 06:49 AM   #9
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Quote:
Originally Posted by Wildhawke11
Quote:
Originally Posted by Contact
Now whenever I see filefront it makes me wanna puke over horizon..

I am trying to download this file for a half an hour now with no joy

May I ask somebody to upload this mod somewhere else for me, like - Rapidshare ?


http://rapidshare.com/files/13294554...H3_16k_v3b.rar


http://rapidshare.com/files/13294619...n_Atlantic.rar



The second one or the lower smaller one is just the green atlantic only that Reece gave me
Are u sure this is 16 km mod ?
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Old 07-29-08, 07:20 AM   #10
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If it is 16k atmosphere you should be able to see the destroyer from the starting point in the navigation academy using binoculars/uzo etc, and should show on map, 8k will not. If using the GWX option be careful to have the 16k atmosphere selected prior to using the mod or you will run into problems, GWX and stock are 8k by default.
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Old 07-29-08, 07:45 AM   #11
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Quote:
Originally Posted by Reece
If it is 16k atmosphere you should be able to see the destroyer from the starting point in the navigation academy using binoculars/uzo etc, and should show on map, 8k will not. If using the GWX option be careful to have the 16k atmosphere selected prior to using the mod or you will run into problems, GWX and stock are 8k by default.
Thanks Reece I will check on that destroyer in naval academy, I did as u said, your mod has overwriten GWX 16 km mod and it looked nicely, but as I wrote in another thread, (I will repeat myself now) it bacame odd for me when looking at the cliffs at 8-9 km, they look fogy and the land color could not be seen
As far as I remember in GWX 16 km u could see land clearly from 13-15 km or so, will be back to u shortly after cheking things in naval academy.
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Old 07-27-08, 05:48 PM   #12
Wildhawke11
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Quote:
Originally Posted by Reece
Here ya go, JSGME ready, after you have tried it please let me know if it's the right file, been so long since I used the 16k version, I still use 8k!
http://files.filefront.com/16k+Green.../fileinfo.html

Perfect --- Thanks Reece i owe you a pint
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