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Old 07-25-08, 02:11 PM   #1
Randomizer
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One thing that generally gets omitted during the endless 'realism' debate is "real" U-Boat doctrine. It was doctrine that the 1WO did the torpedo shooting during surface attacks under direction of the Captain so adapting manual targeting in all instances is hardly 'realistic'. It is however, both fun and challenging. Doing so hurts no one. Likewise in early 1943 it was doctrine to stay up and fight it out with aircraft, paricularly transiting the Bay of Biscay. Doing so in GWX 2.1 is a good way to end a promising career but again, that was what they were ordered to do in reality. And many promising careers were ended, most rather horribly.

I suggest that so-called "realism" in any game lies in what the player puts into it and not so much what the programmers impose by software limitations or design philosophy.

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Old 07-25-08, 02:21 PM   #2
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Quote:
Originally Posted by Randomizer
One thing that generally gets omitted during the endless 'realism' debate is "real" U-Boat doctrine. It was doctrine that the 1WO did the torpedo shooting during surface attacks under direction of the Captain so adapting manual targeting in all instances is hardly 'realistic'.
It was also true that at the periscope the captain would focus the periscope and call out the range and bearing. He and his team would then do the math together. The only problem is that the 'Weapons Officer' in the game has a supernatural ability to be perfectly accurate all the time. Maybe someday it will be accurately modelled in a game, but not today and not this one.

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I suggest that so-called "realism" in any game lies in what the player puts into it and not so much what the programmers impose by software limitations or design philosophy.
I completely agree. Sometimes I criticize when people are bragging about their great scores, and maybe I'm wrong. On the other hand, sometimes someone will say "I try to play realistically", and end up receiving a tirade about "it's only a game!"

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Old 01-02-09, 06:48 AM   #3
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sry for pushing up an old thread but this one seems to be the best place for my question: Whats the max TC i can use without reducing the chance of air attacks?
Ive searched and readed two thing x128 and x256 but whats the correct value?
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Old 01-02-09, 09:19 AM   #4
Uber Gruber
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I'm not 100% sure but my gut says 256. That said, I always use a max of 128 when i', in the patrol zone and 256 when en-route by way of shipping lanes.
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Old 01-02-09, 09:34 AM   #5
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x256
Over this setting possibility of air attacks is reduced.
My max setting for cruising in patrol zone is exactly 256, but as standard I use x128. Sailing home far away from enemy coasts I use max x512.
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Old 01-02-09, 09:39 AM   #6
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Thank you very much Guys!
Think i have to play arround with it just to find out what fits my style of playing best.
x512 seems to be ok for me when heading to americas coast as long as im out of any
possible air attacks. But as soon as Air attacks are possible i want to have the risk
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