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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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I think I have solved the second problem
![]() In order to fix this one has to make the following replacements at all places in the 'Randomised events.cfg' file (this can be found in the Cfg folder in the SH3 Commander folder) 0_x2ECD -----> 0_x35E7 0_x2EE2 -----> 0_x35FC 0_x2AFC -----> 0_x3216 0_x2B11 -----> 0_x322B 0_x302F -----> 0_x3749 0_x304E -----> 0_x3768 I would be happy if one of the Hex masters here could confirm this because my understanding of this is rather basic ![]() Cheers, LGN1 Any comments on the Rndmidpat problem? Edit: This problem is not GWX related. It is only related to Sergbuto's free cam mod and SH3 Commander's malfunction and sabotage. Last edited by LGN1; 07-20-08 at 12:35 PM. |
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#2 |
Stowaway
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LGN1
I was gone all weekend so am just now seeing this. Do you use Serg's mod as posted? I could verify for you if so. But you are correct in this....... Any mod that changes Hex address can and will affect the SH3 Commander files. Depending on what the mod does? The SH3 Commander files may be affected. This is an area the modder himself should address, as so many use SH3 Commander. It's easy to modify things. Just not so easy to see all possible combinations. It's thanks to people like you that spot oversights, and work towards a fix that we, as a community, keep moveing forwards!! Regards Mate!! |
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#3 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi privateer,
thanks for the kind words. Yes, I use Serg's camera.dat. I am pretty sure that the hex values are correct now, but a confirmation by a 'hex god' would be great. I was really surprised that there were no earlier reports because I thought many people use the malfunctions and Serg's camera mod. On the other hands changes are not very high that you get the perisope malfunction and it is hard to reproduce without changing the Random...cfg file because of the random nature. Anyway, it is amazing what one can learn from this game or better from modding. I started to learn how to use gimp in order to manipulate graphic files and now I have also started to use a hex editor to find things out. Thanks again for your help, cheers, LGN1 |
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#4 |
Captain
![]() Join Date: Mar 2008
Posts: 516
Downloads: 70
Uploads: 0
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That might be a reason I don't use malfunctions, it annoys me to have a malfunction straight away from the harbour, it feels silly to me and for the second part maybe that is the reason I encoutered some wild periscope issues with malfunctions on.
Anyway, I don't and will not use it, but still.. Great to see all those little fixes to the game.. ![]() Cheers, lgn1! |
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