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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Well, logically, the longer it's up, the more time you're giving your enemy to spot it. If you pop it up while an enemy watch is looking in that exact direction, it will be spotted (if conditions permit it). If they happen to be looking the other way, it will take longer. There could also be a "randomness" factor that determines whether or not it's spotted when conditions permit it and the watch is watching in the proper direction.:hmm:
AFAIK the numbers playing in these equations are fixed, so it shouldn't matter. Unless "scope time exposed" or something is one of those numbers. :hmm: But dude, I don't think you should be dissecting the game like this. It's like turning an art into science. It will take the fun out of playing. (trust me ![]() You're best teacher here is experience, also a lot more fun to learn that way. ![]()
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Contritium praecedit superbia. |
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