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07-10-08, 05:00 PM | #16 |
Navy Seal
Join Date: Feb 2005
Location: York - UK
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I suppose the important question, and perhaps a taboo, is:
How does it compare to GWX?
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07-10-08, 05:13 PM | #17 |
XO
Join Date: May 2005
Location: Denver, CO.
Posts: 403
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Excellent...downloading now.
Mast |
07-11-08, 06:18 AM | #18 | |
Chief of the Boat
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Quote:
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07-11-08, 06:51 AM | #19 | |
Grey Wolf
Join Date: Jun 2006
Posts: 769
Downloads: 200
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Some questions re the latest NYGM3
HI great to See NYGM is still going strong, I used to play the original and it was fantastic but then I wnet to GWX when that mod was updated.
However I saw this new version and thought to give it a try. I hope I dont cause any upset, I always hoped GWX and NYGM would be merged, but as they are not I guess we have to see which suits our tastes. Both are great mods and their respective teams deserve full praise for their time and effort in producing these amasing mods. Having said that, I am assuming the latest NYGM is not compatable with the latest GWX, and I am assuming that those of us who are coming at NYGM3.0 for the first imte need to update first with NYGM2.5FULON, then update to 3.0 and that we shoud remove any GWX mods can you confirm? Also will OLCE2 work with the latest NYGM, please excuse me if my questions appear a bit dumb or lame, I have been away from the forums for quite a while with serious and ongoing computer issues so ham not enirely up to date with whats what and whose who Quote:
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07-11-08, 09:16 AM | #20 |
Chief of the Boat
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I haven't tried NYGM yet, but hope to in the near future.
I should imagine GWX and NYGM are not compatable....they certainly haven't been in the past.
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
07-11-08, 09:37 AM | #21 |
The Old Man
Join Date: Jan 2007
Posts: 1,441
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Rascal101,
Setup a seperate install of of SH3 with NYGM3.0. Whereas GWX has an installer. NYGM utilizes JSGME to enable. NYGM 2.5 Full NYGM 3.0 That should get you up and running and prevent many headaches. As for OLC I just load OLC 1.2.6. which is just the interface. There you are set to go. Happy Hunting!
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07-11-08, 01:00 PM | #22 |
Lieutenant
Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 456
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I a lot thank for new NYGM
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07-11-08, 03:03 PM | #23 | |
Eternal Patrol
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Quote:
The only way to get exactly what you want out of games (or out of life) is to learn to do it yourself. Me, I'll use whatever one comes closest to my ideal, and then break it with too much fiddling around.:rotfl: @ Stiebler: Congratulations on getting a new version out.
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07-12-08, 02:41 AM | #24 | |||
Fuel Supplier
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To address miscellaneous points raised:
Quote:
Lack of contact fuse: I presume you mean 'will the torpedo explode on contact?' The answer is yes (unless the torpedo is a dud), even though only magnetic contact can be selected. NYGM uses this combination to try to mimic the unreliability of early-war torpedoes. Quote:
Specifically, NYGM (any version) is not compatible with GWX (any version). 2. No need to remove any GWX files, though. Just create a separate installation of SilentHunterIII, with a different folder name. This has been described many times before. Easiest is to use a new drive partition, if your hard drive is partitioned into several drives (C:, D:, E: etc). Then install NYGM on top of your new version of SH3. As you have said, and others have confirmed, new users need to install only NYGM 2.5FULON, then patch with NYGM3.0 (lastly add the IABL ships download). Quote:
Finally, many thanks to all who have congratulated us on our new release. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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07-12-08, 12:20 PM | #25 |
Lieutenant
Join Date: May 2007
Location: pireas
Posts: 256
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I thank all the team nygm for her effort. I want I place question. nygm
3 does not have air DepthCharges..... exists some reason for this absence?? |
07-12-08, 03:22 PM | #26 |
Sonar Guy
Join Date: Jun 2008
Posts: 380
Downloads: 17
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looks great - installed on top of it my favorite OLC2/OLE2 special without any problems
only using sh3com creating a new carrear i had an issue of 2 many crew members but could fix it easily by giving some of them the golden boot before leaving for patrol. i worked the pdfs and readme files to find out if its by design in NYGM that there are no map updates of ships/subs whatsoever regardless of the reality settings with no success. I assume thats the case since it was already the case with the supermod active only. |
07-13-08, 04:27 AM | #27 |
Fuel Supplier
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@xristoskaiti:
I'm not familiar with an air depthcharge mod. A quick search on this forum gives thousands of hits for depthcharges, while the extra key words "air" and "mod" are rejected as too short or too frequent. If you know of an existing mod that does this, I shall look into it. @nirwana: Part of the NYGM2.5 installation (on which you place NYGM3.0) contains a JSGME compatible folder to restore ships on the map. Look in folder 'Documentation\Restore Gods Eye View'. Just copy this folder into your Mods folder, and install with JSGME. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
07-13-08, 05:10 AM | #28 |
Lieutenant
Join Date: May 2007
Location: pireas
Posts: 256
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http://www.subsim.com/radioroom/show...=132461&page=2
and http://www.subsim.com/radioroom/showthread.php?t=132461 with this mod air DepthCharges explosion in whoever depth you place in bobs.sim filefront http://hosted.filefront.com/vonHesse/ Last edited by xristoskaiti; 07-13-08 at 05:25 AM. |
07-13-08, 07:04 AM | #29 | |
Sonar Guy
Join Date: Jun 2008
Posts: 380
Downloads: 17
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Quote:
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07-13-08, 01:10 PM | #30 |
Pacific Aces Dev Team
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Been playing the whole weekend in the Mediterranean and with the Type XXIII and I like the new version very much
I have noticed however that now the medium clouds have dissapeared :hmm: now I have only either the very dark ones or no clouds at all. But the weather certainly stays fair more time than before, when frequent and long storms where the norm. I would suggest you make a JSGME enabable version without the weather fix for careers in the North Atlantic and Arctic. Seeing so much sun and clear skies there is a bit strange Also, you should contact Onelifecrisis for his horizon fix mod -makes the horizon be sharp and allows a correct visualisation of tops of masts-, as after playing some time with it I now miss it a lot in NYGM :hmm: Great job anyway
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torpedos through hull |
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