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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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That's cool, thread title updated
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One day I will return to sea ... |
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#2 | |
Fuel Supplier
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@SittingWolf:
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You are correct, throw away NYGM3.6A, and add NYGM3.6B to your NYGM setup, using JSGME. @Hitman: Many thanks for the update to the thread title. I hope that you noticed that finally I managed to reduce ship speeds in strong winds, as you suggested some time ago. See here: http://www.subsim.com/radioroom/showthread.php?t=196674 Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! Last edited by Stiebler; 07-24-12 at 01:38 AM. Reason: Cross reference added |
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#3 |
Nub
![]() Join Date: Dec 2012
Posts: 4
Downloads: 81
Uploads: 0
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Nice Mod
Thanks |
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#4 |
Silent Hunter
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#5 |
Stowaway
Posts: n/a
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@ Stiebler,
Ahoy mate. Do I have to apply that supplement to V16B1 located in the main h.sie's V16B1 folder? What actually does it do or change? and if I have to apply that do I have to do that before Stiebler's4B addon for V16B1 so all the fixes work correctly then? Sorry if that question was asked before but I couldn't find anything in the V16B1 manual and possibly forum now. Cheers for that ![]() |
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#6 |
Chief of the Boat
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#7 |
Bilge Rat
![]() Join Date: Feb 2011
Location: Sankt-Petersburg
Posts: 1
Downloads: 35
Uploads: 0
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Thank you for the trouble. Very much I love your mod.
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#8 |
World's best
Join Date: Jun 2011
Location: schierling, germany
Posts: 23
Downloads: 190
Uploads: 0
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I am now trying NYGM , and i have started a career in 1. january 1941 with IXb. One Questition: I can´t find any supply-ship. Is this a bug or do NYGM don´t have supply-ships.
Greetins, Arnauld
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There are no pink elephants! Last edited by arnauld; 05-02-13 at 03:49 AM. |
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#9 |
Gunner
![]() Join Date: Dec 2012
Posts: 94
Downloads: 141
Uploads: 0
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I'm new here, thank you very much for this amazing mod. Still not done with my first patrol and was attacked by two aircraft and fired four torpedoes defective ....
![]() I have only one question: When one uses the UZO and off TDC (CTRL + T), it is impossible to adjust the "bearing". However, in the other stations are not the same problem. A file to be modified? List of Mods: NYGM Tonnage War V2.5 - Stand Alone Version NYGM3_New NYGM3_6B 3rd Flotilla Mod NYGM HiRes Submarines Merchant_Fleet_Mod_3.2 MFM-Interim-Beta_NYGM Supplement to V16B1 (JSGME) Stiebler4B_Addon_for_V16B1 Hitman Optics NYGM 3.6 (Fixed) CaptainAmericaOfficerIcons Thanks for attention. [Apologize for my bad English] ![]() |
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#10 | |
Fuel Supplier
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@Linea Maginot:
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You are also very observant. I had not noticed this problem before. This is, I think, a problem due to the installation of the "Hitman Optics NYGM 3.6 (Fixed)" mod. Perhaps Hitman can provide the answer, or the solution, to this problem. Thanks for your notification of this error. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#11 |
Gunner
![]() Join Date: Dec 2012
Posts: 94
Downloads: 141
Uploads: 0
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Thanks for the reply. The mod is glorious!!!
![]() I found the problem, one of the entries in Dials.cfg not coincided with corresponding menu_1024_768.ini. You need to make the following change: [Dial76] Name=Sol_Bearing Type=24; DIAL_SOL_BEARING Cmd=Set_TDC_bearing Dial=0x3F4900FF;; NEW ----> Dial=0x284900FF CrtVal=0x28490001 NewVal=0x0 DialVal=0,360 RealVal=0,360; degrees Circular=Yes CmdOnDrag=Yes SndStep=5 SndList=1,Menu.TDC.Bearing,360 You need to change the lines, I hope that does not alter other entry.... Last edited by Ligne Maginot; 06-18-13 at 04:39 PM. |
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#12 |
Nub
![]() Join Date: Jul 2013
Location: france
Posts: 3
Downloads: 45
Uploads: 0
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hello!
i'm playing to sh3 since 3 months....after 1.4 version(standard) , and Rub 1.45(very good !) , now i'm playing to NGYM 3.6b version great thanks ! BUT : NGYm is very "hard" ![]() is it possible to have sonar détection by DD not so hard ? more easy ? it is possible to change anything in the playgame (files zones.cfg ??...) maybe ? THANKS FOR ALL ! ![]() |
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#13 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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all is changable with the right tools and knowing what to change.
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#14 |
Fuel Supplier
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@Tonton68:
NYGM is intended to give realistic play. I don't think real U-boat commanders could ask the Allies to make their 'game' easier. Therefore, sorry, but I shall make no change. However, for your own use, you could try replacing NYGM's AI_Sensors.dat file with the original from stock SH3. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#15 |
Nub
![]() Join Date: Jul 2013
Location: france
Posts: 3
Downloads: 45
Uploads: 0
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However, for your own use, you could try replacing NYGM's AI_Sensors.dat file with the original from stock SH3.
yeh....super ! greats thanks ! it's good for me ! ![]() when I will have some more experience , may be i will take NGYm "full"... so , it's a very good Mod for Sh3.... |
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Tags |
torpedos through hull |
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