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Old 07-10-08, 12:48 AM   #1
von Zelda
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Quote:
Originally Posted by Reece
I'll do that, it's not the Particles.dat file! Next is the U-Boat files.
I checked the files in Thomsen's mod: No Instant Death

It is the only mod that I use that has .zon files! The file that affects me would be his NSS_Uboat7b.zon since I'm using a type 7b boat.
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Old 07-10-08, 12:58 AM   #2
Reece
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Ok just done a test using standard GWX 2.1 files with VIIC, tested using the following:
data\Submarine\NSS_Uboat7c\ all files
data\Library\ Particles.dat, Particles.dsd, Materials.dat the 3 Shells files
Problem is still there! The deeper you go the higher that cloud seems to go!
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Old 07-10-08, 01:23 AM   #3
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I have understood nothing in your replies, but ...
i think speech about old graphics engine (particles system) problem ...
in other words water reflection artefacts ...? :hmm:

P.S.
It happens not always (so obviously and brightly), but with all ships, planes and subs ...
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Last edited by Anvart; 07-11-08 at 01:49 AM.
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Old 07-10-08, 01:45 AM   #4
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Quote:
I have understood nothing in your replies, but ...
i think speech about old graphics engine (particles system) problem ...
in other words water reflection artefacts ...? :hmm:
Sorry I'm really not understanding what you mean Anvart, you mention water reflection artifacts, could you point to a file?
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Sub captains go down with their ship!

Last edited by Reece; 07-14-08 at 12:54 AM.
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Old 07-10-08, 01:48 AM   #5
Anvart
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Quote:
Originally Posted by Reece
Quote:
I have understood nothing in your replies, but ...
i think speech about old graphics engine (particles system) problem ...
in other words water reflection artefacts ...? :hmm:
Sorry I'm really not understanding what you mean Anvart, you mention water reflection artifacts, could you point to a file, are you referring to the Scene.dat?
Look abouve (cyan) ...
Maybe i have not correctly understood you ...

P.S.
You can try to reduce water reflection ... maybe only for concrete object (or particles) ...
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Last edited by Anvart; 07-10-08 at 02:09 AM.
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Old 07-10-08, 04:10 AM   #6
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Well Im not sure which file you mean, but I tried the same test above as in post #12 using GWX 1.03 files instead & the problem is gone! I still get good texture & smoke but disappears after a short period & altogether when I dive, later when I surface only the scortched texture is there. All I have to do now is nail it down to a the actual file causing it!

Edit: OK, it's the Submarine files, 1.03 run ok, 2.1 have the texture problem, knowing this has anyone any ideas as to the differences between the 2 versions?
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Old 07-10-08, 08:33 AM   #7
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I have finally traced it to the NSS_Uboat7c.dat file, the GWX 2.1 causes the problem, I have probably got a mixup of file versions, does anyone know what other files are attached to this one that may cause the problem?
Thanks.
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