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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Sparky
![]() Join Date: Mar 2002
Location: Here
Posts: 155
Downloads: 5
Uploads: 0
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Visibility: awesome
Sea: calm and lets just say i need to lower the periscope to avoid collisions, that how near the two frigates are. I'm ok with it though, i rarely abuse this despite not being the most realistic person playing SH3 GWX 2.1
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"Listen, 'sir', it's real simple. Add the number of times we dive to the number of times we surface. Divide that number by two. If the result doesn't come out even, don't open the hatch" |
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