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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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Having now played it for 4-6 sorties in a BF110, I must say it farcking rocks!
![]() I'm sold, that's all I can say. ![]() |
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#2 | |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
Posts: 679
Downloads: 6
Uploads: 0
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![]() Quote:
On the other hand, most of my Fairmille B kills were BF 110s. One of them I got with the 2lber gun on the front. You know, the one you're supposed to shoot other boats with. ![]()
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"Stop sounding battlestations just to hear the alarm." |
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#3 | ||
Lucky Jack
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![]() ![]() Oh, had my first paratrooper mission today. Damn, that was cool! Was night, tracers flying past our C47 and them twut germans shooting at us with everything they had as we were floating slooowly down after the jump. Great game! |
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#4 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: Pollard, Oklahoma
Posts: 679
Downloads: 6
Uploads: 0
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Suggestion on ranking up in the 110 is to...well, look for boats to kill. They're extremely vulnerable to 20mm fire if you know where to aim. Now that crewmembers on boats don't die (something I wish I was able to enjoy), your best bet is to aim for the center of the boat, just under the stack. If you set the engine ablaze, the boat will sink eventually....no damage control, alas.
Also, early war, the 110 makes a passable tank buster. Won't do jack to a Matilda or a Char B1, but A13s, and any of the light tanks, the 20's can easily punch through top armor. Might wanna try the French Air Force, too. A lot of people hate the Hawk 75, but I found it pleasant to fly in offline mode (all my computer at the time could handle).
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"Stop sounding battlestations just to hear the alarm." |
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#5 |
Torpedoman
![]() Join Date: May 2010
Location: Denmark
Posts: 112
Downloads: 25
Uploads: 0
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I like the game alot, but "lost" my gunner to RL and never had the same feel with any of the "replacements"
I dig tanks and the multicrew did it for me. One day when i find a new gunner i will re sub, but not before that.... L.T |
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#6 |
Mate
![]() Join Date: Mar 2005
Location: Portugal
Posts: 55
Downloads: 5
Uploads: 0
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@Dowly
Of course, but if they don't apply themselfs they won't attract more players, its a loose loose situation for them and for us. It is a simulator, i presume you played it when it was released. And finally "Tiger E" by itself doesn't say anything, it started as official name of Tiger H (early versions) then sometime in 1943 during med version production it was renamed as Tiger E, at that time it wasn't so slow as before, it could then move at around 43Km/h (of a max of 46) instead of just 37/38 Km/h, among other things removed others added and lots improved. @Raptor1 The plan was to have it all hence the original name WWII Online. They had some troubles in the beginning, that seamed it wasn't their fault but as time passed it was cleared the pace and the way they worked wasn't right after all. E.g. lots of promisses and no show. I played at the beginning and it was great, played some more during the "Welcome back soldier" events, but with no decent evolution... i was not going to support lazyness.
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A Grand Prix Legends racer ---> http://www.rscnet.org \"You are my adversary, but you are not my enemy. For your resistence gives me strength, your will gives me courage, your spirit enobles me. And though I aim to defeat you, should I succeed I will not humiliate you. Instead I will honor you, for without you I am a lesser man. \" |
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#7 |
Bosun
![]() Join Date: Sep 2007
Posts: 63
Downloads: 13
Uploads: 0
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I'm playing the offline demo, and I cant seem to be able to enter exit vehicles. I'm pressing the button the keymapping tells me but still no joy. Its an exellent game though sort of reminds me of Operation Flashpiont but with better graphics. The cost puts me off buying a few months online time but I assume the cost also keeps away most kids and noobs?
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