SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-21-08, 02:58 AM   #11
nirwana
Sonar Guy
 
Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
Default visible detection range by the enemy

im messing with this mod for a couple of days now. its a tough one to use but this increased difficult lv to play the game is what i expect from an exiting mod.

but is it realistic that a ordinairy freighter can detect me at zero speed, periscope depth, scope barley out of the water at approx. 2700m when im in the perfect attack position ? since the magnification is fixed its difficult to use the tool at a larger distance at a 45 degree angle. the ship wasnt aware of my presence due carfully submerged moving into position without using any scopes.

wheather cond are 10m/s wind, medium visual range, cloudy

:hmm: is it intended that i have to set up the TDC earlier by running parallel out of the visual range of the target and engage in the final attack without using the scope at all as described in the tutavi for nightattacks ?

a minor glitch seems to be when i hit a neutral. the msg is that the torp was a dummy though it hit its target and exploded.
nirwana is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:43 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.