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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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I run three seperate installs thanks to MultiSH4.
1. TMO1.5.2 with RSRDC plus its corresponding patch. I like the blend of realism and good gaming. RSRDC adds the realistic traffic and composition down the years as the Pacific War evolves. What can you say about Ducimus great work! Astonishing comes to mind. 2. RFB 1.5 with RSRDC plus its patch. I BETA test a lot with this install. RFB is evolving into a really hard core animal. The subs are as fragile as the real ones so if you get stupid you are either going to the bottom or going back home for a demotion. Lots of realism and more on the way. 3. Operation Monsun and Drum Beat, Lurkers work is just fantastic in this mod. Impressive and immersive. A great addition and I have parked SH3, well maybe forever. Great work with the messages the mission and the theater; Indian Ocean and the East Coast. So go visit Coney Island and get a Coney Dog. I keep all my installs very small, I do not want files being overwritten. Especially, sensors, sim, sub files etc.... For environmentals I have run Krillers PE3 and W_Clears EE4.6, both are great. But currently I only run PE3 underneath my OM install, in other words OM overwrites stuff in PE3. Thats all! Great work guys! Thank you!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#2 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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#3 |
Lucky Jack
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To many to post, about 40 I think.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#4 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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I appreciate the historical realism in TMO and RSRD. I find the challenge to be in not only sinking ships but finding the bloody things in the first place, LOL
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#5 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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Forgot to mention. I also use SH4 Speech which, IMHO, really adds to the immersion. I think it's great to say "Take her down" into the microphone and the crew responds or I say "come right 20 degrees" and I'll get the response "new course xxx degrees". Very cool.
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#6 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I've always been temped to try that on SH-3 &SH-4' But my dog barks and my wife yells at me. So no dice.:p |
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#7 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Using ROW PE to justify spending way to much money on a vid.card. And I like the enhaned visuals ofcourse. IMO it ads to immersion as well; if you're standing on the bridge, looking out over the ocean, a not so convincing scenery would break that.
Using NSM for much improved ship sinking mechanics. RPG's should use hitpoint system, not a sim. Playing 1.4, see no reason yet for addon. Once all mods move to 1.5 only, I guess I'll have to.
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Contritium praecedit superbia. |
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#8 | |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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whats the name of that mod¿ does it run under TMO/RSRD or UBM/w op monsun¿ (I have 3-4 versions of sh4) plus sh3 w/GWX 2.1
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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