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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jun 2008
Posts: 40
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3 IJN destroyers just commited suicide. Consistent with the bushido code, but still stupid. Is this fixed in any of the mods?
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#2 |
Loader
![]() Join Date: Aug 2004
Posts: 82
Downloads: 16
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run TMO (for 1.4 or 1.5, respective to your version), and RSRD for TMO.
You'll have a hard time gettin' away ![]() Seriously though, I've *never* seen that kind of behavior, but then again, I never played SH4 stock. *shrug*
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One fish, two fish, three fish, BOOM! ![]() Fishie, Commander SS-215 Fear the Growler! |
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#3 |
Mate
![]() Join Date: Apr 2008
Posts: 60
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lol i did not know there were any Suicide ships
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#4 |
Navy Seal
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That is something I've never seen in stock or Trigger Maru.:rotfl:
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#5 |
Mate
![]() Join Date: Apr 2008
Posts: 60
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But are there any Kamikaze suicide planes? :rotfl:
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#6 | |
Seaman
![]() Join Date: Jun 2008
Posts: 40
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![]() Quote:
![]() p.s What pissed me even more, is that after those 3 stupid destroyers were gone, I just watch those merchants pass right pass me, as I have no more torps from the previous battle. And Rockin Robbins you might remember my other post about running out of fuel? This was the mission. |
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