SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-16-08, 04:40 PM   #6
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Quote:
Originally Posted by Rockin Robbins
It reinforces my view that stadimeter readings should remain very inaccurate in order for the game to be accurate. It also shows that it is way too easy to identify ships in SH4. I would estimate our conventional targeting accuracy is too good by a factor of two. If you implement a mast height rectification mod, such as that by a modder I admire greatly, you make SH4 into an arcade game with no connection to reality.
I'm making (as you've probably seen) a Mast Height and Draft Mod for RFB where the mast heights given for each ship are based on the data from the recognition manuals. I've found that some measurements come out pretty close, while others are off by a decent margin. Just goes to show how much the fog of war can play a part in games like this if modeled correctly.
__________________


ROW Sound Effects Contributor
RFB Team Leader
LukeFF is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:13 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.