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Old 06-09-08, 04:51 PM   #1
tomfon
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Hallo OLC.

I was wondering... Wouldn't it be better, in the sense that it
might be more practical, having the nomograph as a fixed tool on
the navigation map (like in GWX 2.1) rather than providing it
as a separate tool?

...thank you for the 2.4.2 version. We are so lucky to have you with us sir!!!

best regards
/tomfon
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Old 06-09-08, 06:07 PM   #2
onelifecrisis
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Quote:
Originally Posted by tomfon
Wouldn't it be better, in the sense that it
might be more practical, having the nomograph as a fixed tool on
the navigation map (like in GWX 2.1) rather than providing it
as a separate tool?
This was discussed quite a bit during the development of OLC GUI.
The draggable nomo is a compromise (ugh, I hate compromise) between those players who want a nomo and those who don't.
At this stage I don't want to re-open that particular can of worms.
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Old 06-10-08, 07:45 AM   #3
tomfon
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Quote:
Originally Posted by onelifecrisis
This was discussed quite a bit during the development of OLC GUI.
The draggable nomo is a compromise (ugh, I hate compromise) between those players who want a nomo and those who don't.
At this stage I don't want to re-open that particular can of worms.
That's fine. I think i'll have a look to previous posts to see what has already been discussed.
Just keep it in mind. Don't throw away that can yet!..

Thanks.
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Old 06-10-08, 10:28 AM   #4
Horsemann
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By the way, will be reflections of the moon added? IMHO it is important and necessary detail.
Or I have not noticed them? :hmm:
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Old 06-10-08, 03:37 PM   #5
onelifecrisis
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Quote:
Originally Posted by Horsemann
By the way, will be reflections of the moon added? IMHO it is important and necessary detail.
Or I have not noticed them? :hmm:
I removed it. I agree with the SH3 devs - it doesn't look right!
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Old 06-11-08, 12:11 AM   #6
Horsemann
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Quote:
Originally Posted by onelifecrisis
I removed it. I agree with the SH3 devs - it doesn't look right!
So well. But it could look so...

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Old 06-11-08, 07:27 AM   #7
Marko_Ramius
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Hi guys,

Thanks again OLC for updates


For those who wish more underwater visibility, this can be done with SH3Cmdr and seems to work OK. It was causes of problems with very earlier Ver., but seems to be good now.
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Old 06-11-08, 07:46 AM   #8
onelifecrisis
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Quote:
Originally Posted by Horsemann
Quote:
Originally Posted by onelifecrisis
I removed it. I agree with the SH3 devs - it doesn't look right!
So well. But it could look so...



[sarcasm]
Wow, I never knew the moon reflection looked like that.
[/sarcasm]

Quote:
Originally Posted by onelifecrisis
It doesn't look right!
Meaning the moon reflection in SH3 doesn't look right. Meaning it doesn't look anything like your pictures. The small OLCE2 moon makes it look even worse.

It's probably possible to make it look better by adding a seperate moon model for the reflection instead of simply reflecting the OLCE2 moon as it is, but even if that worked there'd still be problems (for example, there would sometimes be a moon reflection even when there is no moon).

It's not like I haven't thought about this.

Sending photos of the moon on water to a guy who has lived on an island for 31 years isn't what I'd call "helpful". :p
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