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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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Ok guy's I'm not getting it....I edited the UPC file with notepad like this....
[UserPlayerUnit 1.Compartment 1.Bunker 1] ; Stern Torpedo Room ID=SternTorpedoRoom Capacity=6 -----was 4+2 IDLinkAmmunitionIntervalDefault1= NULL, 1941-11-01, Mk14Torpedo, 6---was 4+2 IDLinkAmmunitionIntervalDefault2= 1941-11-01, 1944-06-31, Mk14Torpedo, 4, Mk18Torpedo, 3-----was 1+2 IDLinkAmmunitionIntervalDefault3= 1941-11-01, 1944-12-31, Mk14Torpedo, 3, Mk18Torpedo, 4----was 2+2 IDLinkAmmunitionIntervalDefault4= 1941-11-01, NULL, Mk14Torpedo, 2, Mk18Torpedo, 4----was 2+2, Mk27Torpedo, 1 [UserPlayerUnit 1.Compartment 5.Bunker 1] ; Forward Torpedo Room ID=BowTorpedoRoom Capacity=12-----was 10+2 IDLinkAmmunitionIntervalDefault1= NULL, 1941-11-01, Mk14Torpedo, 12----was 10 +2 IDLinkAmmunitionIntervalDefault2= 1941-11-01, 1944-06-31, Mk14Torpedo, 4, Mk18Torpedo, 4, Mk23Torpedo, 5----was 3 +2 IDLinkAmmunitionIntervalDefault3= 1941-11-01, 1944-12-31, Mk14Torpedo, 6, Mk18Torpedo, 4, Mk23Torpedo, 3----was 1 +2 IDLinkAmmunitionIntervalDefault4= 1941-11-01, NULL, Mk14Torpedo, 5, Mk18Torpedo, 8----was 6 +2 So it looks to me like "10" torps were added to the BOW bunker and "10" torps added to the Stern bunker...Ok so I went to the Gato SIM file in the Slient Editor and added "10" TORPS to the Bow bunker and "10" to the Stern...Its dosent work,still crashes.... ![]() ![]() ![]() |
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