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#1 |
Eternal Patrol
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Have you tried the Ship Cam (',' and '.') keys? I'm not using any mods, and I've only played the Navigation training (over and over while I try to adjust my settings), but I've been able to walk around merchant ships like they were my own player ships.
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#2 | |
Stowaway
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well im trying to do that but outside the ship, move in close to coning tower, flak gun, deck gun, radar, things like that. the thing is it stops the free cam from moving in closer but i cant find a value in the freemove section that controls it. i just have no idea what value it would be called or where to look anymore. |
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#3 | |
Stowaway
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im thinking i can probably just keep it and then mod the distance its set to so i dont end up going through things lol. |
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#4 | |
Stowaway
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i overlooked it because the number looked too small (1.4) assuming its measured in meters. i knew i was starting out more than 4 1/5 feet away from the hull measuring horizontally, but i guess its measured vertically at the outermost point. |
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#5 | |
Ocean Warrior
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#6 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
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Can you guys try a negative number and see what happens ?
Maybe one can get inside the sphere... Come to think of it, I've been though a ship with the RFB mod. ![]() |
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#7 | |
Stowaway
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what i found was with ships the mast or bridge or upper deck seems to have a seperate sphere as well because i could pass under carriers flight decks and look up into the ship but not through the flight decks themselves. i was also able to move onto the deck of the BB but only a meter or two and was stopped even though i could pass completely through the ship below the deck itself where it was all invisable from the inside. as for going through my sub i could pass through without obstruction. a zero value stops you at the hull itself which is the visual limits because once you get inside things it all gets transparent anyway so use zero. |
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