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#1 |
Weps
![]() Join Date: Feb 2008
Posts: 369
Downloads: 0
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I'd offer that if you get too close to a destroyer, no matter what you do, he'll detect you. They seem to have a "cheat" that lets them detect even a completely silent, still boat. Maybe Bernard coughs too loudly!
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#2 |
Gunner
![]() Join Date: Jan 2007
Location: Ill
Posts: 93
Downloads: 17
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I have a rather quirky method for dealing with the convoys... the escorts usually hear me as im approaching. Ill dive to 145m and keep the electrics at flank speed. By the time the DCs drop to 145m to detonate, my sub is out of range of the explosives. I also run 20degree turns so Im not tracking right under the escorts but am still able to close on the convoy. Once Ive tightened the gap on the convoy...I continue at flank speed to the center of the convoy. Then we go to parascope depth. I bebop the parascope over the waves to find the largest target...if the escorts havent seen teh parascope Im good to make a shallow adjustment to my angel of attack, fire my spread, spin the scope 180 degrees fire one last shot to disable whatever ship is to the rear (Ill snack on those later) and dive back to 145m at flank speed. Ill run in the opposite direction of the convoy till the escorts return to the fleet. Then I surface, and look for the one that didnt go down.
i copied this from another post I made...but the situation still applys.
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Silent Hunter III v1.4b GWX2.0 ![]() GWX2.1 ![]() GWX3.0 ![]() Uboat Commander 3.2 Life Boats final Torpedo Damage final Silent Hunter 4...more on that later |
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