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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Weps
![]() Join Date: May 2005
Posts: 369
Downloads: 16
Uploads: 0
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#2 |
Electrician's Mate
![]() Join Date: Sep 2006
Location: Iowa
Posts: 135
Downloads: 32
Uploads: 0
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yup, I got one of those. Sat there for about half a day and then 'contact'. It turned out to be two shinano type carriers, Yamato, two kongos and a light cruiser. I managed to sink one carrier and one Kongo (after slowing it with two torps and then diving deep and reloading)..........sweet. I then got a 'mission incomplete' cos I never reached my patrol zone...........no pleasing some Admirals is there?..........sigh
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#3 |
Officer
![]() Join Date: Jan 2008
Location: Herriman, Utah
Posts: 247
Downloads: 398
Uploads: 3
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I ran across a convoy in late august 1942, off of Cape Esperance, Guatamala. They tangled with a bunch of American destroyers that night. You should have seen the fireworks, with the guns blazing every which direction. Unfortunetly the IJN sunk a lot of destroyers.
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#4 |
Rear Admiral
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All im going to say, is, i see more convoys then i care to. Ive acutally thought of reducing the spawn frequency of convoys. I think its a tad too many, but then again, maybe i just got lucky.
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#5 | |
Watch Officer
![]() Join Date: May 2005
Posts: 335
Downloads: 52
Uploads: 0
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Thanks man! BTW, I do realise that I am probably a little late in the war for "Battle of the Atlantic" convoy lanes. However I would think I would bump into something more than a lone merchant eventually. .
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The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums A sad day has dawned... |
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#6 |
Rear Admiral
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Truthfully, i don't use RSRD. It's not that i don't think its a great mod, i just have this unexplained desire to do my own campaign work. I think its one of those things where i just won't be happy unless i did it myself. Since im not a dedicated campaign writer, TM's "built iin" campaign is not as extensive as lurkers, but a heck of alot better then stock. I've actually put more work into TM's "built in" campaign then i let on, but on the same note, i have only put so much time into it because i have so many other things im dealing with as well.
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#7 |
Watch Officer
![]() Join Date: May 2005
Posts: 335
Downloads: 52
Uploads: 0
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Thats completely understandable. BTW, I am really looking forward to the next TMO update!
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The day publishers figured out that they could sell flashy first person shooters to teenagers in numbers greater than sand on a beach was the day that quality simulations died. --Col. Tibbets UBI SHIV Forums I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums A sad day has dawned... |
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#8 | |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Current Eastern Front status: Probable Victory |
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#9 |
Silent Hunter
![]() Join Date: May 2008
Location: Storming the beaches!
Posts: 4,254
Downloads: 0
Uploads: 0
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Just a shot in the dark as I do not have the aforementioned mods but maybe hanging around a port approach would help.
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