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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
Downloads: 44
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best modding configuration?
Guys what is the best Mod configuration for realism, immersion and eyecandy?
we all know we get crazy from all those good Mods and i dont know anymore what to pick. i need a very good Mod configuration to have no conflicts (mods overwriting eachother) ![]() ![]() ![]()
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#2 | |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
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![]() Quote:
1. GWX 2.1 2. SHIII Cmdr 3.1 3. Liferafts & debris 4. OLC Then tap dance with the rest ![]() |
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#3 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
Downloads: 44
Uploads: 0
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thanks
Thanks venatore ANY OTHERS? good modconfigurations? i have them all but what is the best configuration so they have no conflicts with eachother
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#4 |
Canadian Wolf
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It is really a process of trial and error and just plain old learning as you go along. We all have to go through it here, with time and experience,
I'm sure you will get onto it ![]() ![]() RDP |
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#5 |
Chief
![]() Join Date: Jul 2005
Posts: 316
Downloads: 28
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i am using olc gui and olce, because i dont like the 15 km atmosphere. i think, the stock 8 km are more realistic. i recommended the interieur diving angels and the stay alert crew for realistic sighting ranges. i am not interested in eye candy mods, so i dont use them (exception: open hatch with realistic obs scope and interieur diving angels)
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#6 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
Downloads: 44
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yep good config!
OLC GUI AND OLCE are pure eyecandymods hehehe it is the best mod i have ever seen.
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#7 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
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GWX 2.1
GWX 2.1 Minor fix's 26th April GWX - 16km Atmosphere GWX - Captain America's Officer Icons GWX - Integrated Orders GWX - No Medals on Crew GWX - Open Hatch Mod interior diving angles (openhatch) LifeBoats&Debris_v3B LRT v2.02 Final or LRT 2.0 Lite Sobers 3D waves Sub Image mod Ailantd HiRes Moon mod instead of totally unrealistic moon from GWX 2.1 I used OLC Ubermod 2.4, but prefer stock GWX water colour and reflections. |
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#8 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
Downloads: 44
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to jaxa
hey friend can you give more info about sobers 3dwaves your moonmod and your subimagemod? i use U338skinmod at the moment for my VIIB you made me curious about your mods
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#9 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
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No problem mate
![]() 1. Sobers 3D waves adds a colour to the whitecaps. 2. Sub Image mod replaces sub images for menu & crew management screens with hi-res, more up-to-date ones that better represent the quality of skins now available. 3. Ailantd Hi Res Moon mod or Hi Res Small Moon mod adds hires version of stock moon (Hi Res Small version has the moon size in sky reduced to half compared to original). GWX 2.1 moon is completely unrealistic for me (too big, looks like Earth seen from moon) and Ailantd mods are perfect. If you will not find these mods anywhere in the net, I can send it to you. |
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#10 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
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to jaxa
yes please friend send them by the way if i use the mods you mentioned and activate them in JSGME do i have to quit my current carreer?
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#11 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
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Of course not, but you should remember one thing - always apply new mods after returning to port and rollback SH3Commander (if you use) before this.
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#12 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
Downloads: 44
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to jaxa
ok thanks for the info send me the links where you got your mods we mentioned
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#13 |
Chief of the Boat
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I'll not state my obvious preference, but will say that you should try to avoid anything that is not installable via JSGME....at least until you become proficient and confident that you know what files you are adjusting/replacing
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#14 |
Helmsman
![]() Join Date: Jan 2008
Location: Birmingham, England
Posts: 107
Downloads: 58
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Heres my list of mods applied with jsgme, in the order i installed them:
AOTD-AA-Ship-Schleuse-Bugfix GWX - Axis Mediterranean Aircraft Skins GWX - Integrated Orders GWX - Late War Sensors Snorkel Antennas GWX - Merged Campaign GWX - No Medals on Crew Water_Stream_for_Uboats_V4 OLCE2 GWX 2.1 Crew Skins for OLCE2 GWX 2.1 Mission Orders Remove All Object Reflections for OLCE2 (without VIIC41) Torpedo damage Final ver2.0 LifeBoats&Debris_v3B Racerboy_SH4_Effects_GWX_21 RB_SH4_GWX_21_204D Rb_SH4_Effects_Life_boat theres the odd bit of overwriting here and there, but this doesnt seem to be a problem (this configuration has been tested on the "sink target ships" patrol in the 7th flotilla campaign in aug39). i also use sh3 commander. other mods i use which arent enabled via jsgme are SH3Gen, Mission Orders, Warning Orders and Lehmann International News. Everythings aok! i enabled RBs fx last cos its a work in progress and hasnt been perfected yet, unlike OLC's fx pack or gwx's Enhanced Damage Effects, so i can swap them around without too much difficulty, as the whim takes me. RBs fx are a lot prettier tho ![]() also i cant make my mind up whether to use the OLC Ubermod with or without reflections. im using without at the moment cos they dont seem to work that well, especially fx reflections. having said that olc's up to version 2.4 where he says relections have been improved, so when i get round to downloading that (im on 2.3) i might give relections another go. they do make nice eye candy, even if they are inconsistent in terms of how they look ingame. hope this helps ![]() |
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#15 |
Engineer
![]() Join Date: Aug 2007
Location: Urk
Posts: 214
Downloads: 44
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to wizard
thanks friend you surely have a good config. but where did you get the waterstreamsmod for GWX 2.1 i was informed it is not out yet WANT IT WANT IT WANT IT
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