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Old 05-21-08, 09:38 PM   #1
yatyas
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Default Getting closer

Der Kolkrabe,
Many thanks. I think I have what I need but I did get this notepad message after the installation was complete.
DEBUG: Test 1 PASSED
DEBUG: Test 2 PASSED Version is 1.4.0.1
DEBUG: Test 3 PASSED
DEBUG: Test 4 FAILED Size is 6760734
DEBUG: Test 5 FAILED Size is 70298
DEBUG: Test 6 Seems to have PASSED IF Size is not Zero - Size is 1138405
At least one of the tests failed

I'm going out on a limb, but I'm thinking the "Failed Test"s isn't a good thing. I'll try to run it and see where it crashes.
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Old 05-21-08, 09:54 PM   #2
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If the first 3 tests fail?
I'm not to concerned.
That seems to happen if you install to a different install then the installer finds.
The last 3 tests mean more.
You can try playing but I bet you have problems down the line.
If the test failed, you should have had a warning come up?
Did you see it?
Did you select install anyway?
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Old 05-22-08, 02:13 AM   #3
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Quote:
Originally Posted by yatyas
Der Kolkrabe,
Many thanks. I think I have what I need but I did get this notepad message after the installation was complete.
DEBUG: Test 1 PASSED
DEBUG: Test 2 PASSED Version is 1.4.0.1
DEBUG: Test 3 PASSED
DEBUG: Test 4 FAILED Size is 6760734
DEBUG: Test 5 FAILED Size is 70298
DEBUG: Test 6 Seems to have PASSED IF Size is not Zero - Size is 1138405
At least one of the tests failed

I'm going out on a limb, but I'm thinking the "Failed Test"s isn't a good thing. I'll try to run it and see where it crashes.
Yep, it's not a good thing.

IIRC Test 4 checks the campaign file size and Test 5 checks the basic.cfg file.

Which means that the installer has found that the file sizes are different to what they should be for a Basic SH3 1.4b installation.

Now, you say that you are using VISTA, so I'd put money on the fact that the 1.4 patcher was run but not correctly applied to your SH3 install. You can thabk VISTA for that. Follow these instructions for installing on a VISTA machine:

Basic & Vista installs - http://gwx.mysite.orange.co.uk/FAQ.html

As for the manual link being down, you're right. In fact some other sections of the host I use are also experiencing the same trouble. It will come back.
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Old 05-22-08, 07:10 PM   #4
yatyas
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Default Failed tests

The only thing I recall was a warnng when d/l from the filefront site about a file's size but I can't remember if it was the second or third file. I looked at the file size of corresponding files from jimbuna (where I started) and another filefront location and opted for the larger file. After I selected a different filefront host, which had the larger file, I started over and the installation continued without further warning. At the outset I did remove the original game and start over, installing outside the Programs folder. I ran the basic game after patching and did not notice any problems. I ran a single mission after the GWX install and didn't notice a problem.
After reviewing my steps, I followed all that were specified for Vista. However, if the section on the GWX page pasted below applies, I did not do this, and though I have no idea what a MD5 Mate really does, if file size is the issue, it seems the test results I received during the install answer that.

Quote:
Use of the MD5 Mate
MD5 mate allows you to check the integrity of the GWX installation files. Please visit http://www.users.on.net/~jscones/software/products.html to obtain the latest copy of the program.
When you download the GWX installation files, you will be given the MD5 Hash codes for each part. These are listed below:

GWX2.EXE - D1FF0D6BFD651E869E323D393B1D5B1E


GWX2-1.BIN - 7B14767E3FD8DD9866D902D6CB4B69FE

GWX2-2.BIN - 2718CAD3259B5A43DF03AA88DEAB402B
GWX2-3.BIN - AB9AF05BD89263A018F383EDA589DE90
GWX2-4.BIN - 0FFDB16F197E159E61651DB5D805529A
GWX2-5.BIN - 753D95679C46DF2C54AF7E93B0CCB6EB
GWX2-6.BIN - AB5D09575688802B08156CE1C24C6C88
GWX2-7.BIN - 5BF3E05A81D0E4E09F331090FD3C4C7B




These codes need to be copied/placed into the MD5 Mate interface window and the corresponding GWX installation file selected in the file browser, then click COMPARE. Please see the example picture below:


At this point is the recommendation that I remove all and start over?
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Old 05-23-08, 02:06 AM   #5
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Those are the hash codes for the GWX 2.0 parts which you downloaded.

These codes allow you to check to see if the file that you downloaded is still in it's original (compiled) state. Whenever you download files via the internet, there is always a chance that the file will become corrupted and thus the MD5 hash codes will not match up. This is purely a check on the downloaded files and will not cause the installer error report you have posted above.

The installer report which is part of GWX 2.0's installation process is created when the installer verifies certain aspects of your SH3 1.4b installation. In other words, it checks that certain files are the correct size based upon a 'clean/unmodded' version of the same file, also if any mods are still installed & activated (this can be individual mods or SH3Commander). The bottom line is that your supposedly 'clean/unmodded' installation which you want to add GWX 2 to, is not clean or unaltered.

Now, as previously stated, you may be able to load & play a patrol or campaign BUT you will more than likely experience game problem (probably in your best ever patrol) later on. It's advisable to get GWX2 installed correctly.
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Old 05-24-08, 04:49 PM   #6
yatyas
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Quote:
Originally Posted by danlisa
Those are the hash codes for the GWX 2.0 parts which you downloaded.

These codes allow you to check to see if the file that you downloaded is still in it's original (compiled) state. Whenever you download files via the internet, there is always a chance that the file will become corrupted and thus the MD5 hash codes will not match up. This is purely a check on the downloaded files and will not cause the installer error report you have posted above.

The installer report which is part of GWX 2.0's installation process is created when the installer verifies certain aspects of your SH3 1.4b installation. In other words, it checks that certain files are the correct size based upon a 'clean/unmodded' version of the same file, also if any mods are still installed & activated (this can be individual mods or SH3Commander). The bottom line is that your supposedly 'clean/unmodded' installation which you want to add GWX 2 to, is not clean or unaltered.

Now, as previously stated, you may be able to load & play a patrol or campaign BUT you will more than likely experience game problem (probably in your best ever patrol) later on. It's advisable to get GWX2 installed correctly.
I removed everything and started over. This time I did not get an Installer Report at all. Is this a good thing or a bad thing?:hmm:
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Old 05-24-08, 05:28 PM   #7
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In the absence of Dan

That is good....I hope you are following the indtallation instructions that are posted on the GWX website.
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Old 05-24-08, 06:06 PM   #8
yatyas
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Quote:
Originally Posted by jimbuna
In the absence of Dan

That is good....I hope you are following the installation instructions that are posted on the GWX website.
I'm following them step by step and all seems well thus far, thanks to the patient advice from all who've helped. I have yet to load SHCommander. Frankly I'm not sure where to get it. I was unable to locate the Users guide or d/l at the website mentioned by JScones. or any of the other links. At filefront I've seen this file: GWX_21.1_Cfg_4_SH3Cmdr3.0.7z which looks a shcommander file but from the GWX manual I think I'm looking for something like R2.6 or greater. Any additional guidance will be greatly appreciated.

Ok.. after some googling I found SH3 Commander2.7, and a link to a thread begun when it first came out. The thread admonishes us all to read the available info
Quote:
Originally Posted by CCIP
Okay, hopefully it will come with GWX. I'm mostly asking out of concern for the more casual users, after all the questions we get at WaW about the order-of-installations, I'm all too familiar with it.

Quote:
Yep, I've explained to the Kpt the fun that he can expect on this one. And I'm sure that despite the instructions that appear in the GWX installer (in four languages), AND the instructions in the GWX manual AND the instructions in the updated file archive AND the expected explanations and reiterations here and elsewhere, people will still get it wrong.
The very basic question(s) I have at this point are 1) Do I d/l sh3cdr into it's own folder or into the gwx folder, or jsgme? 2) Do I run this as an adminstrator? I've read a post that specifies running the shiii patch as adminstrator but doesn't mention other add-ons needing to be run as such, then I've seen posts that say to run ALL additional add-ons as administrator. After several iterations of uninstall, reinstall, patch... etc I'd like to avoid an unnecessary screw up. Every thing I've read about the SH3 experience with the benefit of GWX and SH3 Cdr has me very anxious to get this right and get underway! Thanks to everyone involved.

Last edited by yatyas; 05-24-08 at 08:10 PM.
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