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Old 05-07-08, 04:01 PM   #1
VFC_Baxter
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Default U-Boote Kurs West

Does anyone know when Der schmutts add on will be released please?
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Old 05-08-08, 03:00 PM   #2
horsa
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Just the news here
http://www.marinesims.de/wbb2/thread...3a 76b7a6b0199
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Old 05-08-08, 03:57 PM   #3
VFC_Baxter
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Quote:
Originally Posted by horsa
Sorry but I dont speak German. What month does it say it will be released please?
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Old 05-08-08, 05:24 PM   #4
horsa
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Same here. I don't speak German
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Old 05-10-08, 05:06 AM   #5
Der Schmutt
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Dear guys,

sorry, I haven't been in here for a couple of days.
Actually, I have to do some little corrections and testing.
U-Boote Kurs West! will be released around 20th May.

Greets
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Old 05-10-08, 08:43 AM   #6
horsa
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Thanks ... that's good news
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Old 05-17-08, 04:35 PM   #7
Der Schmutt
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U-Boote Kurs West! release date: Friday, May 23rd, 18:00h CEST !!!

English readme in progress.

Features:
-Five new Ships: Sailingship "Preussen", Dreadnought BB, 2 Q-ships (Norway and Dutch camo), Swedish collier
-Authentic flags for all British ships (White Ensign/Red Ensign)
-NPC-uboats (Petrolboats)
-More neutral traffic
-Different enemy traffic
-Eight new weather conditions in campaign modes (based on CB..'s weather mod)
-New water textures (by CB..)
-New MG reticule (by Chock)
-Periscope crosshair (by Chock)
-More realistic torpedo reloading times (Petrol 11,5 min., Diesel 10 min., UC II 8,5 min.)
-Object viewer showing all ship types and English Short 184 torpedobomber now
-New title song
-German crew voices to 13 commands and events
-Reloading sound for the deck cannon
-Deck cannon range set to 2.500 meters in auto mode (manual 7.000 meters, same as in stock)
-Max. speed, weight, draught and range of all warships is set to values of historical origin
-Max. speed, weight and draught of all merchant ships set to realistic values
-Merchants of same type but different nations have little different tonnage
-New rank and medal system
-Menu and loading screens enriched with WW1 paraphernalia, i.e. photos, postcards etc. (NOTICE: screens appear in German language)

U-Boote Kurs West! will be packaged with installer.

Special thanks to:
MarineSims, my wife, Flo, Hueseyin, Tom Smutje, CB.. (for inspiration and mods), Chock (for mods), Franky, T.T., Droehni and Foeni, Johann, SubSim.

Download link will be posted on 23rd.

Greets, Der Schmutt



Last edited by Der Schmutt; 05-18-08 at 04:55 AM.
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Old 05-19-08, 06:23 AM   #8
Kaleu_Mihoo
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That's really fantastic news I like this game and its atmosphere and hope your mod will make it more like simulation. Thank you very much for your undertaking, I recently gave up the hope for a major mod for this game because of little attention it has from the fellow subsimers
Now, that's really a neat suprise!

greets

mihoo
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Old 05-19-08, 06:58 AM   #9
Der Schmutt
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Thanks for your nice reply, Kaleu Mihoo.
I'm glad, some people still believe in SoF.

Greets
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Old 05-19-08, 07:10 AM   #10
horsa
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Yes , I must agree. After an initial flurry of mod activity when the forum was first put in place, I too thought the interest had gone out of a major mod .
Good work
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Old 05-19-08, 02:49 PM   #11
Hitman
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Good news indeed

If only we could implement a bearing dial in the periscope we would have a great and very fun game
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Old 05-20-08, 03:26 PM   #12
jdkbph
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That and the lack of a decent save function are what's keeping this game on my shelf instead of on my computer screen.

JD
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Old 05-20-08, 06:50 PM   #13
pythos
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I have to agree with the last poster.

This game is incomplete to say the least if a player cannot save.

Another sad ommision is the lack of a free camera, AKA Silent hunter 2, 3 and 4.

All this add on does for me is take the dents out of a wreck that left the factory floor missing its wheels. Sorry for being so harsh, but strategy first really deserves a swift kick in the tail bone for releasing such a promising game without the bare basics necessary for fun game play. They should have put a save game feature in due to the fact computers crash every now and then, or people have lives outside of the game. So saving would be really nice. Also, what is the use of making such beutiful visual models if you can't move a camera view around to see them, especially all around views of your own boat? The camera being only a fixed side view, workable when only at the surface is the most useless thing I have seen in a while.

The fact most of the programming in German also does not help the moddibility for the game, at least for here in the states.
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Old 05-21-08, 07:52 AM   #14
horsa
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It's a point of view that's harsh but basically fair.

We don't know why it arrived on the market like this, but everything points to an ambitious project that was very suddenly stopped in its tracks.

Personally, these extraordinary ommisions haven't stopped me having a lot of fun with this game but it has (ultimately) deterred a lot of mod activity that would have given it a lot more of a future.
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Old 05-21-08, 09:08 AM   #15
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I've downloaded it today and try the "school" missions it's really funny shooting down the airplanes with the MG.
When you are frustrated by the escort in GWX if you switch to SOF you play and relax yourself .

Hi to all Kaleuns
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