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Old 05-16-08, 12:35 PM   #1
Steel_Tomb
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Quote:
Originally Posted by goldorak
Quote:
Originally Posted by XabbaRus
One of those sims that has been so long coming I fear it will be a disappointment, the same feeling I have with BoB:SoW.

It looks good but does it play well?

Also the addon to Lockon, Flaming Cliffs I think had starforce protection. Does Black Shark have it too?
We can say two things with 99% accuracy, first it will not have a dynamic campaign in the sense of SH or Falcon 4. Maybe it will have a semi dynamic campaign mission editor the like of which is present in dangerous waters.
And second starforce is dead, but I think they will go with the second worst solution : web based activation. As draconian as Bioshock or worse the cp that was orignally proposed for Mass Effect ?
And last but not least, performance will be on par if not worse than what is observed in Fs X.
Maybe under all this there is to be found a real gem, but I doubt it.
It will be Lock On phase 2.
Where did you get that from exactly??? source?
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Old 05-16-08, 12:55 PM   #2
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Maybe from people testing the BETA...Oh, wait. It's a BETA.

PD
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Old 05-16-08, 01:35 PM   #3
goldorak
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Quote:
Originally Posted by Steel_Tomb

Where did you get that from exactly??? source?
Its not 100% certain, thats why I said with 99% certainty. :p
Me too I'm waiting for this game, except that I'm as little bit less enthusiastic as far as performance goes.
Did you see the reviewers pc ?
Quad core 6700 and Nvidia 9800gx 2. And the performance in the video wasn't excatly ground shattering.
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Old 05-16-08, 01:36 PM   #4
Steel_Tomb
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Is BS even designed for muti core cpus?
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Old 05-16-08, 01:39 PM   #5
goldorak
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Quote:
Originally Posted by Steel_Tomb
Is BS even designed for muti core cpus?
It would be a shame if it weren't.
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Old 05-16-08, 01:42 PM   #6
FIREWALL
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And here I was expecting a Harley.
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Old 05-16-08, 01:44 PM   #7
PeriscopeDepth
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Quote:
Originally Posted by Steel_Tomb
Is BS even designed for muti core cpus?
Multi cores have been more or less the norm for a while now and still nobody designs software for them.

PD
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Old 05-16-08, 02:35 PM   #8
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for having been playing to Lock on for 5 years now i can say it's really a good sim i've seen that in Black shark there'll be soldiers running , i don't like much this kind of things personnally when i purchase this kind of game it's to shoot at targets i don't like when it becomes too realistic war isn't a game (brain on the walls isn't my cup of tea) but anyway i think it's gonna be a great sim
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Old 05-16-08, 03:57 PM   #9
goldorak
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Quote:
Originally Posted by PeriscopeDepth
Multi cores have been more or less the norm for a while now and still nobody designs software for them.

PD

Not exactly, Falcon 4 Allied Force was compiled specifically for multicore cpu's.
If it was possibile for F4AF I see no reason (except laziness maybe) to not have a multi-core aware Black Shark simulation.
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Old 05-16-08, 04:00 PM   #10
PeriscopeDepth
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Quote:
Originally Posted by goldorak
Quote:
Originally Posted by PeriscopeDepth
Multi cores have been more or less the norm for a while now and still nobody designs software for them.

PD
Not exactly, Falcon 4 Allied Force was compiled specifically for multicore cpu's.
If it was possibile for F4AF I see no reason (except laziness maybe) to not have a multi-core aware Black Shark simulation.
I didn't literally mean nobody, I know there are several of them. I knew of F4AF, Distant Guns is another that comes to mind. But the bigger design houses do seem to be kinda "lazy" in this regard.

It could just be that it is more difficult than we realize. Maybe their compilers aren't that great, maybe it's a total headache and brings all sorts of new compatibility issues up. Dunno.

PD
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