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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#916 | ||
Watch
![]() Join Date: Feb 2006
Posts: 22
Downloads: 17
Uploads: 0
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![]() The problem was a mistake on my part, all sorted now... ![]() |
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#917 | |||
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#918 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Link to v14 versions of RSRDC are now up, see first post of this thread for the download link |
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#919 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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Where's a "worship" emoticon when you need one? :rotfl:
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#920 |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 41
Uploads: 0
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thanks so much, mate. it's a fantastic mod, your dedication to details is self-evident, and your support for us poor non-1.5ers is heartwarming.
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#921 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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Just watch the fine print, lads: "unsupported". In other words, don't go hollering to lurker if something's wrong.
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#922 |
Gunner
![]() Join Date: Jun 2007
Location: Suny Maritime
Posts: 92
Downloads: 38
Uploads: 0
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When you get reports about convoys the message gives coordinates. i'm have troble marking them on the map. can somebody help? please pm me. thanks in advance.
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#923 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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Love the RSRD Campaign and the realism it brings to this game....
![]() However it seems that many/possibly all of the ports have remained unchanged from the stock game.... :hmm: Were the various ports updated, in the RSRD Campaign Layer, as far as making it harder to safely enter an enemy port and make enemy ports less of a Turkey Shoot for sub captains? On a side note: Would it be possible to add triggers to the Campaign that would launch, docked, subchasers/destroyers from within a particular port if docked ships started getting attacked/sunk? Thanks |
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#924 | ||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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#925 | |||
Weps
![]() Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
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![]() My Game starts with GFO - Keepin' it real as it needs to be! |
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#926 |
Stowaway
Posts: n/a
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first off please forgive me for not reading through the 900+ posts because im sure you probably already answered this question before but here goes:
i read the read me but i got confused somewhat because i couldnt understand everything the mod was doing and what kind of compatability issues it might have with individual mods. plus i was really confused where it says point blank: "This is a required patch for all versions of RSRDC" yet there is no RSRDC mod i can find to download before i use this "patch" to go with it. so whats the deal? is this the mod or is it just a patch (as it says) for a mod that i cant find? it also talks about changing things can cause CTD so is it going to have issues with small mods? i play stock 1.5 with some mods that make things look or work better and while i like things to be more accurate, i dont worry about them being realistic so much. |
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#927 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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go the first post in this thread and read it carefully. You will find all related down links in the thread. |
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#928 |
Ace of the deep .
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If you are playing stock then download this http://files.filefront.com/RSRDC+V35.../fileinfo.html
Then download the patch http://files.filefront.com/RSRDC+V35.../fileinfo.html Enable all your other mods in JSGME first then RSRDC(the first link) then the patch(the second link) . I recommend a clean install . The game wont be a shooting gallery and you have to look for your targets . Early on in the war i dont find many targets . They are there but you have to know where to look (i dont look at the campaign layers as it would spoil it) . over . |
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#929 | ||||
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
Uploads: 0
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I agree!!!! There has to be a way to mod this somehow! Via either a trigger or making an escort for a docked ship... Hmmmm, I will experiment with this. What we really need is a ship that "appears" "Docked" to come to life after any other ship in port is torpedoed and start hunting, like an escort. |
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#930 | |
Stowaway
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