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Old 05-14-08, 04:02 PM   #1
onelifecrisis
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Quote:
Originally Posted by jimbuna
I've tried to replicate your prob (in museum and on patrol) thus far without any success.

Have you the 'community ships' mod enabled as well as the 'AOTD-AA-Ship-Schleuse-Bugfix' ?

If so, the community ships must be enabled with JSGME after the AOTD mod.
I've never heard of either of them!
I don't get the problem in the Museum i.e. every ship I've looked at in the Museum has a flag.
As I said, I have no ship mods enabled. Here's my JSGME:
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Old 05-14-08, 04:20 PM   #2
Jimbuna
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I'm sorry mate, I just can't understand it.

I'm just not getting the same fault

I'm just wondering if it's something to do with either your mod or the small fix :hmm:

Here's my setup.

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Old 05-14-08, 06:50 PM   #3
onelifecrisis
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Quote:
Originally Posted by jimbuna
I'm sorry mate, I just can't understand it.

I'm just not getting the same fault

I'm just wondering if it's something to do with either your mod or the small fix :hmm:

Here's my setup.

I don't see how my changes can affect flags at all. :hmm:
Scene and colour files certainly have no effect at all on whether or not flags appear.
My changes to the other GWX 2.1 files (in the Ubermod) simply involved changing the 'GlobalColorScale' of a lot of bitmap particle generators - I don't see how that can affect flags either. :hmm:
Regardless, thanks anyway for looking into it.
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Old 05-14-08, 07:10 PM   #4
Madox58
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What CAN affect flags is haveing any tga's bearing the same name as existing
flag name tga's.
Also ID conflicts could raise the same issue.

As We all keep throwing more and more at the SH3 Engine?
It's getting picker and picker.

In GWX 2.0 Aircraft we saw pilots and crew vanishing!!

We found that renameing ALL tga's AND the final name assigned solved this.
So your tga may be called whosit.tga but the final name is Default!

Change both!
I rename everything now.

May not be your problem but it's good info!!
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Old 03-08-20, 01:08 PM   #5
PirateKaluen
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Default i have a simmilar problem!

So after before i really modded the game a bunch, (i just played sh3 with GWX3.0 thats it) the flags were all there and everything was handy dandy, but after installing the V1.6b patch by h.sie im not sure but maybe that was what removed all my flags. warships AND merchants dont have flags, only small mortor boat/fishing trawlers and some sail boats have flags.. heres my mod soup if that helps

GWX-ENglish Nav map and grid refs
GWX-Enhanced damage effects
GWX-16km atmosphere
supplement to V16B1(Jsgme)
tychoSh3Patch_V3
ARB WdeGui 1920x1080
ARBwide Gui 1920X1080v3.1
adaptation for English and Deutch
O2-Guages v2
TKSS18 Geran Uboats complation
FixAllSubGWX
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Old 03-08-20, 01:46 PM   #6
Fifi
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Quote:
Originally Posted by PirateKaluen View Post
So after before i really modded the game a bunch, (i just played sh3 with GWX3.0 thats it) the flags were all there and everything was handy dandy, but after installing the V1.6b patch by h.sie im not sure but maybe that was what removed all my flags. warships AND merchants dont have flags, only small mortor boat/fishing trawlers and some sail boats have flags.. heres my mod soup if that helps

GWX-ENglish Nav map and grid refs
GWX-Enhanced damage effects
GWX-16km atmosphere
supplement to V16B1(Jsgme)
tychoSh3Patch_V3
ARB WdeGui 1920x1080
ARBwide Gui 1920X1080v3.1
adaptation for English and Deutch
O2-Guages v2
TKSS18 Geran Uboats complation
FixAllSubGWX
That’s not the Hsie patch the culprit. That’s TKSS18 German UBoat Compilation
Open it and delete Flags.dat (in Library folder) Then reactivate it you will bring back your flags.
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Old 03-08-20, 04:34 PM   #7
Pisces
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Before he messes up his install and mod-backups:

1: In JSGME uninstall the last two mods (upto and including TKSS18 Geran Uboats complation)
2: Remove said file from the SH3Homefolder\MODS\TKSS18_something_mod\Data\Libra ry folder
3: Re-enable those last 2 mods in JSGME
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Old 12-18-20, 10:13 AM   #8
Professor M
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Default No Flags on Ships

Quote:
Originally Posted by Fifi View Post
That’s not the Hsie patch the culprit. That’s TKSS18 German UBoat Compilation
Open it and delete Flags.dat (in Library folder) Then reactivate it you will bring back your flags.
I can confirm that the culprit for this is the "TKSS18 German U-Boats Compilation" that causes the problem (or how you extract it).



The Mod comes in two folders available from here.



Download both folders to the same location then extract the first one ONLY as it should cause the second one to extract automatically to the same folder (watch the extract information as it happens and you ahould see it). If successful the folder will be in excess of 1.93 GB in size. Now place in game 'mods' folder and apply with JSGME as instructed.



Alles ist gut.
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Last edited by Professor M; 12-29-20 at 10:39 AM.
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