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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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![]() Quote:
I don't get the problem in the Museum i.e. every ship I've looked at in the Museum has a flag. As I said, I have no ship mods enabled. Here's my JSGME: ![]()
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#2 |
Chief of the Boat
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#3 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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![]() Quote:
Scene and colour files certainly have no effect at all on whether or not flags appear. My changes to the other GWX 2.1 files (in the Ubermod) simply involved changing the 'GlobalColorScale' of a lot of bitmap particle generators - I don't see how that can affect flags either. :hmm: Regardless, thanks anyway for looking into it. ![]()
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#4 |
Stowaway
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What CAN affect flags is haveing any tga's bearing the same name as existing
flag name tga's. Also ID conflicts could raise the same issue. As We all keep throwing more and more at the SH3 Engine? It's getting picker and picker. In GWX 2.0 Aircraft we saw pilots and crew vanishing!! We found that renameing ALL tga's AND the final name assigned solved this. So your tga may be called whosit.tga but the final name is Default! Change both! I rename everything now. May not be your problem but it's good info!! ![]() |
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#5 |
Swabbie
![]() Join Date: Jan 2020
Posts: 7
Downloads: 57
Uploads: 0
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So after before i really modded the game a bunch, (i just played sh3 with GWX3.0 thats it) the flags were all there and everything was handy dandy, but after installing the V1.6b patch by h.sie im not sure but maybe that was what removed all my flags. warships AND merchants dont have flags, only small mortor boat/fishing trawlers and some sail boats have flags.. heres my mod soup if that helps
GWX-ENglish Nav map and grid refs GWX-Enhanced damage effects GWX-16km atmosphere supplement to V16B1(Jsgme) tychoSh3Patch_V3 ARB WdeGui 1920x1080 ARBwide Gui 1920X1080v3.1 adaptation for English and Deutch O2-Guages v2 TKSS18 Geran Uboats complation FixAllSubGWX |
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#6 | |
Navy Seal
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![]() Open it and delete Flags.dat (in Library folder) Then reactivate it you will bring back your flags.
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#7 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Before he messes up his install and mod-backups:
1: In JSGME uninstall the last two mods (upto and including TKSS18 Geran Uboats complation) 2: Remove said file from the SH3Homefolder\MODS\TKSS18_something_mod\Data\Libra ry folder 3: Re-enable those last 2 mods in JSGME
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My site downloads: https://ricojansen.nl/downloads |
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#8 | |
Sailor man
![]() Join Date: Jun 2012
Location: AN71
Posts: 47
Downloads: 55
Uploads: 2
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The Mod comes in two folders available from here. Download both folders to the same location then extract the first one ONLY as it should cause the second one to extract automatically to the same folder (watch the extract information as it happens and you ahould see it). If successful the folder will be in excess of 1.93 GB in size. Now place in game 'mods' folder and apply with JSGME as instructed. Alles ist gut.
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Give 'em beans! Last edited by Professor M; 12-29-20 at 10:39 AM. |
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